feat(skill): 重做普攻弹道逻辑,优化攻击命中表现
1. 新增atk_ci普攻预制体,替换原有的atk_light预制体配置 2. 调整普攻预制体的位置、缩放属性,更新技能配置的sp名 3. 重构施法目标坐标计算,修正Y轴高度偏移以命中目标中心 4. 优化线性弹道移动逻辑,统一处理弹道延长和旋转计算 5. 更新攻击动画的帧时长和精灵贴图资源
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assets/resources/game/skill/atk/atk_ci.prefab.meta
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assets/resources/game/skill/atk/atk_ci.prefab.meta
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "6954a335-aa5e-4fb5-b0ad-64af6f0f4da1",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "atk_ci"
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}
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}
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