refactor: 移除驻场技能的折扣与收益加成逻辑

1.  删除所有与BuyDiscount、RefreshDiscount、SellGold、WaveGold相关的技能配置与代码逻辑
2.  简化卡牌购买价格、出售价格、刷新费用和回合金币收益的计算逻辑,不再依赖驻场技能加成
3.  更新英雄盒子的出售价格注释,移除驻场加成说明
This commit is contained in:
panFD
2026-08-15 16:21:29 +08:00
parent 753563186a
commit ac2e849821
6 changed files with 6 additions and 47 deletions

View File

@@ -33,8 +33,6 @@ import { smc } from "../common/SingletonModuleComp";
import { UIID } from "../common/config/GameUIConfig";
import { HeroAttrsComp } from "../hero/HeroAttrsComp";
import { FieldSkillType } from "../common/config/SkillSet";
import { FieldSkillHelper } from "../hero/FieldSkillHelper";
import { MissionEconomy } from "./MissionEconomy";
@@ -255,13 +253,7 @@ export class CardComp extends CCComp {
this.card_uuid = data.uuid;
this.card_type = data.type;
let baseCost = data.cost ?? 0;
if (this.card_type === CardType.Hero) {
// 驻场英雄带来的"购买优惠"折扣
const discount = FieldSkillHelper.getFieldSkillTotalValue(FieldSkillType.BuyDiscount);
baseCost = Math.max(0, baseCost - discount);
}
this.card_cost = Math.floor(baseCost);
this.card_cost = Math.floor(data.cost ?? 0);
this.node.active = true;
this.applyCardUI();