refactor(game): 重构游戏云端数据同步逻辑

1. 新增微信云函数双向同步接口,将时间戳对比逻辑移至云端完成
2. 简化初始化流程,合并云端登录与数据同步步骤
3. 重构GameDataSync类,统一同步流程并改为异步调用
4. 替换旧的getCloudData接口为新的syncFromCloud方法
This commit is contained in:
pan
2026-08-07 10:04:55 +08:00
parent 076e03742d
commit ac2de96bd0
5 changed files with 135 additions and 78 deletions

View File

@@ -228,7 +228,7 @@ export class SingletonModuleComp extends ecs.Comp {
}
getCloudData() {
gameDataSync.getCloudData();
gameDataSync.syncFromCloud();
}
public async overrideLocalDataWithRemote(cloudData: any) {
try {