refactor: 清理废弃资源并优化预制件配置

1.  删除旧的auie系列预制件、图片资源及元数据
2.  更新精灵帧引用和图集配置
3.  调整buff预制件节点结构和动画时长
4.  优化UI控件的渲染属性和布局参数
This commit is contained in:
panFD
2026-09-14 16:34:06 +08:00
parent 5f511ddcb4
commit a9adb58ebd
47 changed files with 10448 additions and 23886 deletions

View File

@@ -44,13 +44,10 @@
},
{
"__id__": 196
},
{
"__id__": 198
}
],
"_prefab": {
"__id__": 200
"__id__": 198
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -4299,54 +4296,6 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "13j2oupQRMUoUyChWYn2yc"
},
{
"__type__": "cc.Sprite",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 195
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "6165ffc9-a838-4a33-b569-bdbaaab0e6b4@f8fdb",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_fillType": 0,
"_sizeMode": 0,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_fillStart": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
"__uuid__": "6165ffc9-a838-4a33-b569-bdbaaab0e6b4",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "06jUfFZsJEUqcDJJovdfmV"
},
{
"__type__": "cc.Widget",
"_name": "",
@@ -4357,7 +4306,7 @@
},
"_enabled": false,
"__prefab": {
"__id__": 197
"__id__": 195
},
"_alignFlags": 45,
"_target": null,
@@ -4393,7 +4342,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 199
"__id__": 197
},
"_id": ""
},