diff --git a/assets/script/game/common/config/CardSet.ts b/assets/script/game/common/config/CardSet.ts index fd0fb54c..1ccb784c 100644 --- a/assets/script/game/common/config/CardSet.ts +++ b/assets/script/game/common/config/CardSet.ts @@ -150,22 +150,22 @@ const waveToPoolLv: Record = { const SkillCardData: any[] = [ // === 1波技能 === - { uuid: 8301, skill: 6301, wave: 1, name: "护盾", info: "为伙伴/自己添加护盾,可抵挡3次伤害", is_inst: true, keep_waves: 15 }, - { uuid: 8302, skill: 6302, wave: 1, name: "治疗", info: "治疗伙伴/自己", is_inst: true, keep_waves: 15 }, + { uuid: 8301, skill: 6301, wave: 1, name: "护盾", info: "每2秒为1个英雄添加抵挡3次伤害的护盾", is_inst: false, t_times: 999, t_inv: 2, keep_waves: -1 }, + { uuid: 8302, skill: 6302, wave: 1, name: "治疗", info: "每2秒治疗1个英雄", is_inst: false, t_times: 999, t_inv: 2, keep_waves: -1}, { uuid: 8705, skill: 0, wave: 1, name: "金币收益", info: "每回合金币收益+1", is_inst: false, keep_waves: -1, field: [7005] }, { uuid: 8706, skill: 0, wave: 1, name: "出售强化", info: "卖出英雄金币+1", is_inst: false, keep_waves: -1, field: [7006] }, { uuid: 8707, skill: 0, wave: 1, name: "战后恢复", info: "战斗结束生命回复量+10%", is_inst: false, keep_waves: -1, field: [7007] }, // === 5波技能 === - { uuid: 8303, skill: 6303, wave: 5, name: "获取金币", info: "增加一定数量的金币", is_inst: true, keep_waves: 15 }, - { uuid: 8401, skill: 6401, wave: 5, name: "攻击强化", info: "全体友方攻击力提升5点,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8402, skill: 6402, wave: 5, name: "生命强化", info: "全体友方最大生命值提升20点,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8403, skill: 6403, wave: 5, name: "暴击强化", info: "全体友方暴击率提升10%,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8404, skill: 6404, wave: 5, name: "暴伤强化", info: "全体友方暴击伤害提升20%,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8405, skill: 6405, wave: 5, name: "击晕强化", info: "全体友方击晕概率提升10%,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8408, skill: 6408, wave: 5, name: "穿刺强化", info: "全体友方穿透概率提升20%,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8409, skill: 6409, wave: 5, name: "风怒强化", info: "全体友方风怒次数提升1次,持续1次", is_inst: true, keep_waves: 15 }, - { uuid: 8501, skill: 6501, wave: 5, name: "复活", info: "ap 代表复活的生命值百分比", is_inst: true, keep_waves: 15 }, + { uuid: 8303, skill: 6303, wave: 5, name: "获取金币", info: "战斗阶段:每5秒增加1个金币", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, + { uuid: 8401, skill: 6401, wave: 5, name: "攻击强化", info: "战斗阶段:每5秒为全体友方攻击力提升5点", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, + { uuid: 8402, skill: 6402, wave: 5, name: "生命强化", info: "战斗阶段:每5秒为全体友方最大生命值提升20点", is_inst: false, keep_waves: -1 }, + { uuid: 8403, skill: 6403, wave: 5, name: "暴击强化", info: "战斗阶段:每5秒为全体友方暴击率提升1%", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, + { uuid: 8404, skill: 6404, wave: 5, name: "暴伤强化", info: "战斗阶段:每5秒为全体友方暴击伤害提升2%", is_inst: false, keep_waves: -1 }, + { uuid: 8405, skill: 6405, wave: 5, name: "击晕强化", info: "战斗阶段:每5秒为全体友方击晕概率提升1%", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, + { uuid: 8408, skill: 6408, wave: 5, name: "穿刺强化", info: "战斗阶段:每5秒为全体友方穿透概率提升2%", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, + { uuid: 8409, skill: 6409, wave: 5, name: "风怒强化", info: "战斗阶段:每5秒为全体友方风怒概率提升1%", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, + // { uuid: 8501, skill: 6501, wave: 5, name: "复活", info: "ap 代表复活的生命值百分比", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1 }, // === 10波技能 === { uuid: 8708, skill: 0, wave: 10, name: "攻击加成", info: "英雄攻击力+10%", is_inst: false, keep_waves: -1, field: [7008] },