refactor(battle): 使用GameConst统一管理魔法数字
将战斗系统中的硬编码数字替换为GameConst中的常量定义,包括AI检测频率、技能延迟、索敌范围等
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assets/script/game/common/config/GameConst.ts.meta
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assets/script/game/common/config/GameConst.ts.meta
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{
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"ver": "4.0.24",
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"importer": "typescript",
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"imported": true,
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"uuid": "553dfb74-22f0-490d-a17e-b67757160d9b",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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