feat: 新增英雄出售功能并优化UI交互
- 在 Hero 类中添加 removeByEid 静态方法,用于安全移除英雄实体 - 在 HInfoComp 中集成出售按钮逻辑,点击可移除对应英雄并关闭信息面板 - 为 card.prefab 和 hnode.prefab 添加召唤/出售按钮及相关UI组件 - 调整 role_controller.prefab 面板高度并禁用部分组件 - 移除未使用的 hit-flash-white 场景资源文件 - 暂时注释 CardComp 中的触摸事件绑定以进行调试
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@@ -277,22 +277,22 @@ export class CardComp extends CCComp {
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/** 绑定触控:卡面点击使用,锁按钮点击切换锁定 */
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private bindEvents() {
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this.node.on(NodeEventType.TOUCH_START, this.onCardTouchStart, this);
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this.node.on(NodeEventType.TOUCH_MOVE, this.onCardTouchMove, this);
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this.node.on(NodeEventType.TOUCH_END, this.onCardTouchEnd, this);
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this.node.on(NodeEventType.TOUCH_CANCEL, this.onCardTouchCancel, this);
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this.Lock?.on(NodeEventType.TOUCH_END, this.onToggleLock, this);
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this.unLock?.on(NodeEventType.TOUCH_END, this.onToggleLock, this);
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// this.node.on(NodeEventType.TOUCH_START, this.onCardTouchStart, this);
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// this.node.on(NodeEventType.TOUCH_MOVE, this.onCardTouchMove, this);
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// this.node.on(NodeEventType.TOUCH_END, this.onCardTouchEnd, this);
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// this.node.on(NodeEventType.TOUCH_CANCEL, this.onCardTouchCancel, this);
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// this.Lock?.on(NodeEventType.TOUCH_END, this.onToggleLock, this);
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// this.unLock?.on(NodeEventType.TOUCH_END, this.onToggleLock, this);
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}
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/** 解绑触控,防止节点销毁后残留回调 */
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private unbindEvents() {
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this.node.off(NodeEventType.TOUCH_START, this.onCardTouchStart, this);
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this.node.off(NodeEventType.TOUCH_MOVE, this.onCardTouchMove, this);
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this.node.off(NodeEventType.TOUCH_END, this.onCardTouchEnd, this);
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this.node.off(NodeEventType.TOUCH_CANCEL, this.onCardTouchCancel, this);
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this.Lock?.off(NodeEventType.TOUCH_END, this.onToggleLock, this);
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this.unLock?.off(NodeEventType.TOUCH_END, this.onToggleLock, this);
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// this.node.off(NodeEventType.TOUCH_START, this.onCardTouchStart, this);
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// this.node.off(NodeEventType.TOUCH_MOVE, this.onCardTouchMove, this);
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// this.node.off(NodeEventType.TOUCH_END, this.onCardTouchEnd, this);
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// this.node.off(NodeEventType.TOUCH_CANCEL, this.onCardTouchCancel, this);
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// this.Lock?.off(NodeEventType.TOUCH_END, this.onToggleLock, this);
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// this.unLock?.off(NodeEventType.TOUCH_END, this.onToggleLock, this);
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}
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private onCardTouchStart(event: EventTouch) {
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