再次 清理了一些东西
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@@ -34,9 +34,7 @@ export class BarCompComp extends CCComp {
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}
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private readay(){
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this.node.getChildByName("bar").active = true
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this.node.getChildByName("fbar").active = false
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this.node.getChildByName("bar").getChildByName("more").active=false
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this.node.getChildByName("fbar").getChildByName("more").active=false
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}
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private master_called(e:any,data:any){
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this.node.getChildByName("bar").active = true
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@@ -58,13 +56,6 @@ export class BarCompComp extends CCComp {
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}
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}).start()
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}else{
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let barNode = this.node.getChildByName("fbar").getChildByName("ap").getChildByName("val")
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tween(barNode).to(0.2, {scale:v3(1.5,1.5,1)},{
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onComplete:()=>{
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tween(barNode).to(0.1, {scale:v3(1,1,1)}).start()
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}
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}).start()
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}
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}
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show_master_more(){
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@@ -86,24 +77,6 @@ export class BarCompComp extends CCComp {
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node.active = false;
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}
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show_friend_more(){
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let barNode = this.node.getChildByName("fbar");
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let node = barNode.getChildByName("more");
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node.active = true;
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node.setScale(v3(1, 0, 1));
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console.log("[barcomp]:show_friend_more",node)
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// 使用缓动动画放大和移动
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tween(node).to(0.2, {scale:v3(1,1,1)}).start()
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}
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hide_friend_more(){
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let barNode = this.node.getChildByName("fbar");
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let node = barNode.getChildByName("more");
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console.log("[barcomp]:hide_friend_more",node)
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// 使用缓动动画放大和移动
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tween(node).to(0.2, {scale:v3(1,0,1)}).start()
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node.active = false;
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}
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update_bar(){
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@@ -2,19 +2,7 @@ import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { smc } from "../common/SingletonModuleComp";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
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import { SkillSet } from "../common/config/SkillSet";
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import { HeroModelComp } from "../hero/HeroModelComp";
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import { GameSet } from "../common/config/BoxSet";
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import { GameMap } from "./GameMap";
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import { MapModelComp } from "./model/MapModelComp";
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import { Talent } from "../Role/Talent";
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import { Talents } from "../common/config/TalentSet";
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import { HeroViewComp } from "../hero/HeroViewComp";
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import { Position } from "../../../../extensions/oops-plugin-framework/assets/libs/gui/badge/Badge";
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import { MissionHomeComp } from "./MissionHomeComp";
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import { GameEvent } from "../common/config/GameEvent";
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import { MissionComp } from "./MissionComp";
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const { ccclass, property } = _decorator;
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