添加 claude code game studios 到项目
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docs/examples/skill-flow-diagrams.md
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docs/examples/skill-flow-diagrams.md
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# Skill Flow Diagrams
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Visual maps of how skills chain together across the 7 development phases.
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These show what runs before and after each skill, and what artifacts flow between them.
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---
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## Full Pipeline Overview (Zero to Ship)
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```
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PHASE 1: CONCEPT
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/start ──────────────────────────────────────────────────────► routes to A/B/C/D
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/brainstorm ──────────────────────────────────────────────────► design/gdd/game-concept.md
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/setup-engine ────────────────────────────────────────────────► CLAUDE.md + technical-preferences.md
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/prototype [core-mechanic] ───────────────────────────────────► prototypes/[name]-concept/REPORT.md
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│ PROCEED (validate idea BEFORE writing GDDs)
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▼
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/design-review [game-concept.md] ────────────────────────────► concept validated
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/gate-check ─────────────────────────────────────────────────► PASS → advance to systems-design
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│
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▼
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PHASE 2: SYSTEMS DESIGN
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/map-systems ────────────────────────────────────────────────► design/gdd/systems-index.md
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│
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▼ (for each system, in dependency order)
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/design-system [name] ──────────────────────────────────────► design/gdd/[system].md
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/design-review [system].md ─────────────────────────────────► per-GDD review comments
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│
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▼ (after all MVP GDDs done)
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/review-all-gdds ────────────────────────────────────────────► design/gdd/gdd-cross-review-[date].md
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/gate-check ─────────────────────────────────────────────────► PASS → advance to technical-setup
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│
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▼
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PHASE 3: TECHNICAL SETUP
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/create-architecture ────────────────────────────────────────► docs/architecture/master.md
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/architecture-decision (×N) ─────────────────────────────────► docs/architecture/[adr-nnn].md
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/architecture-review ────────────────────────────────────────► review report + docs/architecture/tr-registry.yaml
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/create-control-manifest ────────────────────────────────────► docs/architecture/control-manifest.md
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/gate-check ─────────────────────────────────────────────────► PASS → advance to pre-production
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│
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▼
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PHASE 4: PRE-PRODUCTION
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[UX — before epics, so specs exist when stories are written]
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/ux-design [screen/hud/patterns] ────────────────────────────► design/ux/*.md
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/ux-review ──────────────────────────────────────────────────► UX specs approved (HARD gate for /team-ui)
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[Test infrastructure — scaffold before stories reference tests]
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/test-setup ─────────────────────────────────────────────────► test framework + CI/CD pipeline
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/test-helpers ───────────────────────────────────────────────► tests/helpers/[engine-specific].gd
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[Vertical slice — before epics, validate full game loop]
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/vertical-slice ─────────────────────────────────────────────► prototypes/[name]-vertical-slice/REPORT.md
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/playtest-report ────────────────────────────────────────────► production/playtests/
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[Stories + sprint plan — only after vertical slice PROCEEDS]
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/create-epics [layer] ───────────────────────────────────────► production/epics/*/EPIC.md
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/create-stories [epic-slug] ─────────────────────────────────► production/epics/*/story-*.md
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/sprint-plan new ────────────────────────────────────────────► production/sprints/sprint-01.md
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/gate-check ─────────────────────────────────────────────────► PASS → advance to production
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│
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▼
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PHASE 5: PRODUCTION (repeating sprint loop)
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/sprint-status ──────────────────────────────────────────────► sprint snapshot
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/story-readiness [story] ────────────────────────────────────► story validated READY
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│
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▼ (pick up and implement)
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/dev-story [story] ──────────────────────────────────────────► routes to correct programmer agent
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│
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▼ (during implementation, as needed)
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/code-review ────────────────────────────────────────────────► code review report
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/scope-check ────────────────────────────────────────────────► scope creep detected / clear
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/content-audit ──────────────────────────────────────────────► GDD content gaps identified
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/bug-report ─────────────────────────────────────────────────► production/qa/bugs/bug-NNN.md
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/bug-triage ─────────────────────────────────────────────────► bugs re-prioritized + assigned
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[Team skills for feature areas — spawn when working a full feature]
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/team-combat / /team-narrative / /team-ui / /team-level / /team-audio
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[QA cycle per sprint]
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/qa-plan ────────────────────────────────────────────────────► production/qa/qa-plan-sprint-NN.md
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/smoke-check ────────────────────────────────────────────────► smoke test gate (PASS/FAIL)
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/regression-suite ───────────────────────────────────────────► coverage gaps + missing regression tests
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/test-evidence-review ───────────────────────────────────────► evidence quality report
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/test-flakiness ─────────────────────────────────────────────► flaky test report
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│
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▼
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/story-done [story] ─────────────────────────────────────────► story closed + next surfaced
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/sprint-plan [next] ─────────────────────────────────────────► next sprint
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│
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▼ (after Production milestone)
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/milestone-review ───────────────────────────────────────────► milestone report
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/gate-check ─────────────────────────────────────────────────► PASS → advance to polish
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│
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▼
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PHASE 6: POLISH
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/perf-profile ───────────────────────────────────────────────► perf report + fixes
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/balance-check ──────────────────────────────────────────────► balance report + fixes
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/asset-audit ────────────────────────────────────────────────► asset compliance report
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/tech-debt ──────────────────────────────────────────────────► docs/tech-debt-register.md
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/soak-test ──────────────────────────────────────────────────► soak test protocol + results
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/localize ───────────────────────────────────────────────────► localization readiness report
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/team-polish ────────────────────────────────────────────────► polish sprint orchestrated
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/team-qa ────────────────────────────────────────────────────► full QA cycle sign-off
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/gate-check ─────────────────────────────────────────────────► PASS → advance to release
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│
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▼
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PHASE 7: RELEASE
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/launch-checklist ───────────────────────────────────────────► launch readiness report
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/release-checklist ──────────────────────────────────────────► platform-specific checklist
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/changelog ──────────────────────────────────────────────────► CHANGELOG.md
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/patch-notes ────────────────────────────────────────────────► player-facing notes
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/team-release ───────────────────────────────────────────────► release pipeline orchestrated
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│
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▼ (post-launch, ongoing)
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/hotfix ─────────────────────────────────────────────────────► emergency fix with audit trail
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/team-live-ops ──────────────────────────────────────────────► live-ops content plan
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```
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---
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## Skill Chain: /design-system in Detail
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How a single GDD gets authored, reviewed, and handed to architecture:
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```
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systems-index.md (input)
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game-concept.md (input)
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upstream GDDs (input, if any)
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│
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▼
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/design-system [name]
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│
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├── Pre-check: feasibility table + engine risk flags
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│
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├── Section cycle × 8:
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│ question → options → decision → draft → approval → WRITE
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│ [each section written to file immediately after approval]
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│
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└── Output: design/gdd/[system].md (complete, all 8 sections)
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│
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▼
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/design-review design/gdd/[system].md
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│
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├── APPROVED → mark DONE in systems-index, proceed to next system
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├── NEEDS REVISION → agent shows specific issues, re-enter section cycle
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└── MAJOR REVISION → significant redesign needed before next system
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│
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▼ (after all MVP GDDs + cross-review)
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/review-all-gdds
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│
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└── Output: gdd-cross-review-[date].md
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```
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---
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## Skill Chain: UX / UI Pipeline in Detail
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UX specs are authored in Phase 4 (Pre-Production), before epics are written, so
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that story acceptance criteria can reference specific UX artifacts.
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```
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design/gdd/*.md (UI/UX requirements extracted)
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design/player-journey.md (emotional arc, if authored)
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│
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▼
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/ux-design hud → design/ux/hud.md
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/ux-design screen [name] → design/ux/screens/[name].md
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/ux-design patterns → design/ux/interaction-patterns.md
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│
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▼
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/ux-review design/ux/
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│
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├── APPROVED → UX specs ready, proceed to /create-epics
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├── NEEDS REVISION → blocking issues listed → fix → re-run review
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└── MAJOR REVISION → fundamental UX problems → redesign before epics
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│
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▼ (after APPROVED — in Phase 5 when implementing UI features)
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/team-ui
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│
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├── Phase 1: /ux-design (if any specs still missing) + /ux-review
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├── Phase 2: visual design (art-director)
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├── Phase 3: layout implementation (ui-programmer)
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├── Phase 4: accessibility audit (accessibility-specialist)
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└── Phase 5: final review
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Note: /ux-design and /ux-review belong in Phase 4 (Pre-Production).
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/team-ui belongs in Phase 5 (Production) when a UI feature is being built.
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```
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---
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## Skill Chain: Dev Story Flow in Detail
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How a story moves from backlog to closed:
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```
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/story-readiness [story]
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│
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├── READY → Status: ready-for-dev → pick up for implementation
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├── NEEDS WORK → agent shows specific gaps → resolve → re-run readiness
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└── BLOCKED → ADR still Proposed, or upstream story incomplete
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│
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▼ (after READY)
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/dev-story [story]
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│
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├── Reads: story file, linked GDD requirement, ADR decisions, control manifest
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├── Routes to: gameplay-programmer / engine-programmer / ui-programmer / etc.
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│
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└── Implementation begins
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│
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▼ (optional, during/after implementation)
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/code-review → architectural review of changeset
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/scope-check → verify no scope creep vs. original story criteria
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/test-evidence-review → validate test files and manual evidence quality
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│
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▼
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/story-done [story]
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│
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├── COMPLETE → Status: Complete, sprint-status.yaml updated, next story surfaced
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├── COMPLETE WITH NOTES → complete but some criteria deferred (logged)
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└── BLOCKED → acceptance criteria cannot be verified → investigate blocker
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```
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---
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## Skill Chain: Story Lifecycle (Backlog to Closed)
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How a story gets from backlog to closed (summary view):
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```
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/create-epics [layer]
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│
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└── Output: production/epics/[slug]/EPIC.md
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│
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▼
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/create-stories [epic-slug]
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│
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└── Output: production/epics/[slug]/story-NNN-[slug].md
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(Status: Ready or Blocked if ADR is Proposed)
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│
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▼
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/story-readiness [story]
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│
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├── READY → /dev-story → implement → /story-done
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├── NEEDS WORK → resolve gaps → re-run
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└── BLOCKED → fix upstream dependency first
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```
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---
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## Skill Chain: QA Pipeline in Detail
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```
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[Phase 4 — one-time infrastructure setup]
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/test-setup ────────────────────────────────────────────────────► test framework scaffolded + CI/CD wired
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/test-helpers ──────────────────────────────────────────────────► tests/helpers/[engine].gd (GDUnit4, NUnit, etc.)
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[Phase 5 — per-sprint QA cycle]
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/qa-plan [sprint or feature]
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│
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├── Reads: story files, GDDs, acceptance criteria
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├── Classifies each story by test type:
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│ Logic → automated unit test (BLOCKING)
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│ Integration → integration test or documented playtest (BLOCKING)
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│ Visual/Feel → screenshot + lead sign-off (ADVISORY)
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│ UI → manual walkthrough or interaction test (ADVISORY)
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│ Config/Data → smoke check (ADVISORY)
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└── Output: production/qa/qa-plan-sprint-NN.md
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│
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▼
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/smoke-check
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│
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├── PASS → QA hand-off cleared
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└── FAIL → block sprint close → fix critical paths first
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│
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▼
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/regression-suite
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│
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└── Coverage gaps + list of fixed bugs without regression tests
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│
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▼
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/test-evidence-review
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│
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└── Validates evidence quality, not just existence
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│
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▼ (if CI run history available)
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/test-flakiness
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│
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└── Flaky test report + fix recommendations
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[Phase 6 — extended stability testing]
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/soak-test ─────────────────────────────────────────────────────► soak test protocol + observed results
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/team-qa ───────────────────────────────────────────────────────► full QA cycle sign-off for release gate
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[Ongoing — bug management]
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/bug-report ────────────────────────────────────────────────────► production/qa/bugs/bug-NNN.md
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/bug-triage ────────────────────────────────────────────────────► open bugs re-prioritized + assigned
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[Meta — harness validation]
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/skill-test [lint|spec|catalog] ────────────────────────────────► skill file structural + behavioral check
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```
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---
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## Brownfield Onboarding Flow
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For projects with existing work (use `/start` option D or run directly):
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```
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/project-stage-detect → stage detection report
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│
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▼
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/adopt
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│
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├── Phase 1: detect what exists
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├── Phase 2: FORMAT audit (not just existence)
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├── Phase 3: classify gaps (BLOCKING / HIGH / MEDIUM / LOW)
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├── Phase 4: ordered migration plan
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├── Phase 5: write docs/adoption-plan-[date].md
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└── Phase 6: fix most urgent gap inline (optional)
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│
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▼
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/design-system retrofit [path] → fills missing GDD sections
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/architecture-decision retrofit [path] → fills missing ADR sections
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/gate-check → where are you in the pipeline?
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```
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---
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## How to Read These Diagrams
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| Symbol | Meaning |
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|--------|---------|
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| `──►` | Produces this artifact |
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| `│ ▼` | Flows into next step |
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| `├──` | Branch (multiple possible outcomes) |
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| `×N` | Runs N times (once per system, story, etc.) |
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| `(input)` | Read by the skill but not produced here |
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| `[optional]` | Not required for the gate to pass |
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| `WRITE` (caps) | File written to disk immediately |
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---
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## Common Entry Points
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| Where you are | Run this |
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|---------------|---------|
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| Brand new, no idea | `/start` → `/brainstorm` |
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| Have a concept, no engine | `/setup-engine` |
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| Have concept + engine | `/map-systems` |
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| Mid-systems design | `/design-system [next system]` or `/map-systems next` |
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| All GDDs done | `/review-all-gdds` → `/gate-check` |
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| In technical setup | `/create-architecture` → `/architecture-decision` |
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| Starting UX design | `/ux-design screen [name]` or `/ux-design hud` |
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| Scaffolding tests | `/test-setup` → `/test-helpers` |
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| Have stories, ready to code | `/story-readiness [story]` → `/dev-story [story]` |
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| Story done | `/story-done [story]` |
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| Running QA for a sprint | `/qa-plan` → `/smoke-check` → `/regression-suite` |
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| Bug backlog needs sorting | `/bug-triage` |
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| Extended stability testing | `/soak-test` |
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| Not sure | `/help` |
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| Existing project | `/adopt` |
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Reference in New Issue
Block a user