添加 claude code game studios 到项目
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.claude/rules/data-files.md
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.claude/rules/data-files.md
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---
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paths:
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- "assets/data/**"
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---
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# Data File Rules
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- All JSON files must be valid JSON — broken JSON blocks the entire build pipeline
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- File naming: lowercase with underscores only, following `[system]_[name].json` pattern
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- Every data file must have a documented schema (either JSON Schema or documented in the corresponding design doc)
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- Numeric values must include comments or companion docs explaining what the numbers mean
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- Use consistent key naming: camelCase for keys within JSON files
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- No orphaned data entries — every entry must be referenced by code or another data file
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- Version data files when making breaking schema changes
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- Include sensible defaults for all optional fields
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## Examples
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**Correct** naming and structure (`combat_enemies.json`):
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```json
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{
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"goblin": {
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"baseHealth": 50,
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"baseDamage": 8,
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"moveSpeed": 3.5,
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"lootTable": "loot_goblin_common"
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},
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"goblin_chief": {
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"baseHealth": 150,
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"baseDamage": 20,
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"moveSpeed": 2.8,
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"lootTable": "loot_goblin_rare"
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}
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}
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```
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**Incorrect** (`EnemyData.json`):
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```json
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{
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"Goblin": { "hp": 50 }
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}
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```
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Violations: uppercase filename, uppercase key, no `[system]_[name]` pattern, missing required fields.
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