添加 claude code game studios 到项目
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# Lead Programmer — Agent Memory
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## Skill Authoring Conventions
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### Frontmatter
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- Fields: `name`, `description`, `argument-hint`, `user-invocable`, `allowed-tools`
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- Read-only analysis skills that run in isolation also carry `context: fork` and `agent:`
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- Interactive skills (write files, ask questions) do NOT use `context: fork`
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- `AskUserQuestion` is a usage pattern described in skill body text — it is NOT listed
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in `allowed-tools` frontmatter (no existing skill does this)
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### File Layout
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- Skills live in `.claude/skills/<name>/SKILL.md` (subdirectory per skill, never flat .md)
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- Section headers use `##` for phases, `###` for sub-sections
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- Phase names follow "Phase N: Verb Noun" pattern (e.g., "Phase 1: Find the Story")
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- Output format templates go in fenced code blocks
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### Known Canonical Paths (verify before referencing in new skills)
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- Tech debt register: `docs/tech-debt-register.md` (NOT `production/tech-debt.md`)
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- Sprint files: `production/sprints/`
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- Epic story files: `production/epics/[epic-slug]/story-[NNN]-[slug].md`
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- Control manifest: `docs/architecture/control-manifest.md`
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- Session state: `production/session-state/active.md`
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- Systems index: `design/gdd/systems-index.md`
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- Engine reference: `docs/engine-reference/[engine]/VERSION.md`
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### Skills Completed
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- `story-done` — end-of-story completion handshake (Phase 1-8, writes story file)
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