注释 打印+怪物变强
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@@ -29,7 +29,7 @@ export class MissionMonCompComp extends CCComp {
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buffData?: any[] // 使用BuffAttr格式的buff数据
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}> = [];
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private isSpawning: boolean = false;// 是否正在生成怪物
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private spawnInterval: number = 1; // 每个怪物生成间隔时间
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private spawnInterval: number = 2; // 每个怪物生成间隔时间
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private spawnTimer: number = 0; // 生成计时器
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private is_fight:boolean = false;
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