diff --git a/assets/script/game/hero/HeroAtkSystem.ts b/assets/script/game/hero/HeroAtkSystem.ts index 3ed02121..07d4cb3f 100644 --- a/assets/script/game/hero/HeroAtkSystem.ts +++ b/assets/script/game/hero/HeroAtkSystem.ts @@ -39,7 +39,7 @@ interface FinalData { @ecs.register('HeroAtkSystem') export class HeroAtkSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate { - private debugMode: boolean = true; // 是否启用调试模式 + private debugMode: boolean = false; // 是否启用调试模式 /** * 过滤器:处理拥有伤害队列的实体 diff --git a/assets/script/game/hero/TalComp.ts b/assets/script/game/hero/TalComp.ts index 515c14b6..6e2db005 100644 --- a/assets/script/game/hero/TalComp.ts +++ b/assets/script/game/hero/TalComp.ts @@ -40,7 +40,7 @@ export interface TalSlot { * - 检查并触发满足条件的天赋 * - 管理天赋效果数值 */ -@ecs.register('TalComp', false) +@ecs.register('TalComp', true) export class TalComp extends ecs.Comp { /** 英雄视图组件引用,运行时获取以避免循环引用 */ private heroView: any = null;