fix: 修复技能节点池逻辑并调整UI显示

- 修复技能节点池获取和回收时的有效性检查,避免无效节点
- 修复技能父节点查找逻辑,增加空值检查
- 调整卡牌UI的文本样式和宽度
- 启用SkillView调试日志以便问题排查
- 修复英雄后撤动画逻辑,取消注释
- 更新加载页面资源引用
This commit is contained in:
panw
2026-03-12 15:58:25 +08:00
parent 01bff64561
commit 9d86be80c7
6 changed files with 2092 additions and 1911 deletions

View File

@@ -172,7 +172,10 @@
"b": 0,
"a": 134
},
"_spriteFrame": null,
"_spriteFrame": {
"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@dc000",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 1,
"_fillType": 0,
"_sizeMode": 0,
@@ -186,7 +189,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
"__uuid__": "fbfc0bb3-1ab9-4b38-8173-112c0ac3e4eb",
"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""