fix: 修复技能节点池逻辑并调整UI显示
- 修复技能节点池获取和回收时的有效性检查,避免无效节点 - 修复技能父节点查找逻辑,增加空值检查 - 调整卡牌UI的文本样式和宽度 - 启用SkillView调试日志以便问题排查 - 修复英雄后撤动画逻辑,取消注释 - 更新加载页面资源引用
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@@ -172,7 +172,10 @@
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"b": 0,
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"a": 134
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},
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"_spriteFrame": null,
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"_spriteFrame": {
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"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@dc000",
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"__expectedType__": "cc.SpriteFrame"
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},
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"_type": 1,
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"_fillType": 0,
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"_sizeMode": 0,
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@@ -186,7 +189,7 @@
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"_isTrimmedMode": true,
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"_useGrayscale": false,
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"_atlas": {
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"__uuid__": "fbfc0bb3-1ab9-4b38-8173-112c0ac3e4eb",
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"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780",
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"__expectedType__": "cc.SpriteAtlas"
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},
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"_id": ""
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