fix: 修复技能节点池逻辑并调整UI显示

- 修复技能节点池获取和回收时的有效性检查,避免无效节点
- 修复技能父节点查找逻辑,增加空值检查
- 调整卡牌UI的文本样式和宽度
- 启用SkillView调试日志以便问题排查
- 修复英雄后撤动画逻辑,取消注释
- 更新加载页面资源引用
This commit is contained in:
panw
2026-03-12 15:58:25 +08:00
parent 01bff64561
commit 9d86be80c7
6 changed files with 2092 additions and 1911 deletions

View File

@@ -2901,7 +2901,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "6165ffc9-a838-4a33-b569-bdbaaab0e6b4@7a4bc",
"__uuid__": "6165ffc9-a838-4a33-b569-bdbaaab0e6b4@ec5a5",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
@@ -3003,7 +3003,7 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 15.123046875,
"width": 17.90380859375,
"height": 35.5
},
"_anchorPoint": {
@@ -3042,8 +3042,8 @@
"_string": "3",
"_horizontalAlign": 1,
"_verticalAlign": 1,
"_actualFontSize": 20,
"_fontSize": 20,
"_actualFontSize": 25,
"_fontSize": 25,
"_fontFamily": "Arial",
"_lineHeight": 25,
"_overflow": 0,
@@ -3052,7 +3052,7 @@
"_isSystemFontUsed": true,
"_spacingX": 0,
"_isItalic": false,
"_isBold": false,
"_isBold": true,
"_isUnderline": false,
"_underlineHeight": 2,
"_cacheMode": 0,

View File

@@ -172,7 +172,10 @@
"b": 0,
"a": 134
},
"_spriteFrame": null,
"_spriteFrame": {
"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@dc000",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 1,
"_fillType": 0,
"_sizeMode": 0,
@@ -186,7 +189,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
"__uuid__": "fbfc0bb3-1ab9-4b38-8173-112c0ac3e4eb",
"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""

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