refactor(gui): 移除角色控制器prefab中重复的spriteFrame引用

将多个重复的spriteFrame引用设置为null,简化prefab文件结构
This commit is contained in:
walkpan
2025-12-22 09:07:14 +08:00
parent f34283c0ee
commit 9ca76cd5b2

View File

@@ -5571,10 +5571,7 @@
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "ab41374b-398e-499c-8501-75493c8ff83e@a3a89",
"__expectedType__": "cc.SpriteFrame"
},
"_spriteFrame": null,
"_type": 0,
"_fillType": 0,
"_sizeMode": 0,
@@ -6544,10 +6541,7 @@
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "ab41374b-398e-499c-8501-75493c8ff83e@a3a89",
"__expectedType__": "cc.SpriteFrame"
},
"_spriteFrame": null,
"_type": 0,
"_fillType": 0,
"_sizeMode": 0,
@@ -7682,10 +7676,7 @@
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "ab41374b-398e-499c-8501-75493c8ff83e@a3a89",
"__expectedType__": "cc.SpriteFrame"
},
"_spriteFrame": null,
"_type": 0,
"_fillType": 0,
"_sizeMode": 0,
@@ -8820,10 +8811,7 @@
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "ab41374b-398e-499c-8501-75493c8ff83e@a3a89",
"__expectedType__": "cc.SpriteFrame"
},
"_spriteFrame": null,
"_type": 0,
"_fillType": 0,
"_sizeMode": 0,