feat(奖励系统): 实现等级奖励分发和收集品显示功能

- 新增GameEvent.UpdateCollection事件用于更新收集品显示
- 将CardType枚举移至GameSet并添加getLevelRewardType函数
- 修改MissionComp根据等级分发不同类型奖励事件
- 实现MissionGetsComp收集品数量显示功能
- 在SingletonModuleComp中添加收集品更新事件触发
This commit is contained in:
walkpan
2026-01-05 20:06:23 +08:00
parent 93e0ab083b
commit 9bf8ad2625
7 changed files with 121 additions and 154 deletions

View File

@@ -67,4 +67,5 @@ export enum GameEvent {
ReviveSuccess = "ReviveSuccess",
ToCallFriend = "ToCallFriend",
CallFriend = "CallFriend",
UpdateCollection = "UpdateCollection",
}