chore: 调整游戏数值与配置,优化怪物与战场体验
1. 调整怪物移动速度、攻击距离等基础属性 2. 修正英雄站位坐标,优化战场布局 3. 重构分段刷怪逻辑,修复刷怪计数异常问题 4. 调整怪物属性模板与关卡掉落预算,平衡游戏难度 5. 优化刷怪波次的怪物数量配置,调整生成节奏
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@@ -55,11 +55,11 @@ export class MissionHeroComp extends CCComp {
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/** 硬编码的6个英雄占位点 */
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public static readonly HERO_POSITIONS: Vec3[] = [
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v3(-200, BoxSet.GAME_LINE + 90, 0), // index 0 (node_index 1): Top Front
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v3(-170, BoxSet.GAME_LINE, 0), // index 1 (node_index 2): Mid Front
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v3(-200, BoxSet.GAME_LINE - 90, 0), // index 2 (node_index 3): Bot Front
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v3(-210, BoxSet.GAME_LINE + 90, 0), // index 0 (node_index 1): Top Front
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v3(-160, BoxSet.GAME_LINE, 0), // index 1 (node_index 2): Mid Front
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v3(-210, BoxSet.GAME_LINE - 90, 0), // index 2 (node_index 3): Bot Front
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v3(-300, BoxSet.GAME_LINE + 90, 0), // index 3 (node_index 4): Top Back
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v3(-270, BoxSet.GAME_LINE, 0), // index 4 (node_index 5): Mid Back
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v3(-300, BoxSet.GAME_LINE, 0), // index 4 (node_index 5): Mid Back
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v3(-300, BoxSet.GAME_LINE - 90, 0), // index 5 (node_index 6): Bot Back
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];
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