feat(config): 添加配置文档并调整天赋与属性效果
- 新增 config.md 汇总游戏配置,便于查阅 - 将部分天赋效果从概率触发改为必定触发,提升玩家体验 - 将攻击力和生命上限加成从固定值改为百分比,增强后期成长性 - 修复 MissionCardComp 中 Buff 类型注释与实际值不一致的问题
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@@ -103,16 +103,16 @@ export const talConf: Record<number, ItalConf> = {
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desc:"普通攻击3次后, 会回复1%的生命值"},
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7004:{uuid:7004,name:"回血(大)",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.SELF,effet:TalEffet.HP,vType:BType.RATIO, value:2,attrs:TalAttrs.NON,
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desc:"普通攻击5次后, 会回复2%的生命值"},
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7005:{uuid:7005,name:"冰冻",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:5,attrs:TalAttrs.FREEZE_CHANCE,
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desc:"普通攻击3次后, 获得5%的冻结率"},
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7006:{uuid:7006,name:"沉默",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:5,attrs:TalAttrs.SILENCE_CHANCE,
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desc:"普通攻击3次后, 获得5%的沉默率"},
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7007:{uuid:7007,name:"击退",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:5,attrs:TalAttrs.BACK_CHANCE,
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desc:"普通攻击3次后, 获得5%的击退率"},
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7008:{uuid:7008,name:"会心",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.SELF,effet:TalEffet.BUFF,vType:BType.RATIO, value:5,attrs:TalAttrs.CRITICAL,
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desc:"普通攻击3次后, 获得5%的暴击率"},
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7009:{uuid:7009,name:"眩晕",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:5,attrs:TalAttrs.STUN_CHANCE,
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desc:"普通攻击3次后, 获得5%的眩晕率"},
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7005:{uuid:7005,name:"冰冻",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:100,attrs:TalAttrs.FREEZE_CHANCE,
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desc:"普通攻击3次后, 下一次攻击必定冻结目标"},
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7006:{uuid:7006,name:"沉默",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:100,attrs:TalAttrs.SILENCE_CHANCE,
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desc:"普通攻击3次后, 下一次攻击必定沉默目标"},
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7007:{uuid:7007,name:"击退",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:100,attrs:TalAttrs.BACK_CHANCE,
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desc:"普通攻击3次后, 下一次攻击必定击退目标"},
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7008:{uuid:7008,name:"会心",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.SELF,effet:TalEffet.BUFF,vType:BType.RATIO, value:100,attrs:TalAttrs.CRITICAL,
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desc:"普通攻击3次后, 下一次攻击必定获得100%的暴击率"},
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7009:{uuid:7009,name:"眩晕",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.BUFF,vType:BType.RATIO, value:100,attrs:TalAttrs.STUN_CHANCE,
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desc:"普通攻击3次后, 下一次攻击必定获得100%的眩晕率"},
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7010:{uuid:7010,name:"熟练",icon:"7001",kind:CardKind.Atk,triType:TriType.ATK,Trigger:10,count:1,target:TalTarget.SELF,effet:TalEffet.D_SKILL,vType:BType.RATIO, value:0,attrs:TalAttrs.NON,
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desc:"普通攻击10次后, 下次一般技能额外释放1次,伤害100%"},
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@@ -123,7 +123,7 @@ export const talConf: Record<number, ItalConf> = {
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desc:"被攻击30次后, 获得20%的生命值护盾"},
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7103:{uuid:7103,name:"减伤",icon:"7001",kind:CardKind.Atted,triType:TriType.DMG,Trigger:3,count:1,target:TalTarget.ENEMY,effet:TalEffet.DEF,vType:BType.RATIO, value:50,attrs:TalAttrs.NON,
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desc:"被攻击3次后, 下1次伤害减50%"},
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7104:{uuid:7104,name:"反伤",icon:"7001",kind:CardKind.Atted,triType:TriType.DMG,Trigger:100,count:1,target:TalTarget.SELF,effet:TalEffet.BUFF,vType:BType.VALUE, value:1,attrs:TalAttrs.REVIVE_COUNT,
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7104:{uuid:7104,name:"复苏",icon:"7001",kind:CardKind.Atted,triType:TriType.DMG,Trigger:100,count:1,target:TalTarget.SELF,effet:TalEffet.BUFF,vType:BType.VALUE, value:1,attrs:TalAttrs.REVIVE_COUNT,
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desc:"被攻击100次后, 获得1次复活"},
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/*** 失去血量触发 ***/
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