From 988affe2ac7d35ad1064242a7a56ebc4369cc442 Mon Sep 17 00:00:00 2001 From: walkpan Date: Mon, 25 May 2026 20:06:30 +0800 Subject: [PATCH] =?UTF-8?q?refactor(hero=20config):=20=E9=87=8D=E6=9E=84?= =?UTF-8?q?=E6=94=BB=E5=87=BB=E9=80=9F=E5=BA=A6=E9=85=8D=E7=BD=AE=E7=B3=BB?= =?UTF-8?q?=E7=BB=9F=EF=BC=8C=E7=BB=9F=E4=B8=80=E7=AE=A1=E7=90=86=E6=8A=80?= =?UTF-8?q?=E8=83=BDCD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 扩展攻击速度档位至6档3级共18级,补充完善配置注释 调整各档位攻击间隔数值,优化档位命名提升可读性 统一所有英雄和怪物的技能冷却时间配置,替换硬编码的CD值 清理废弃的旧英雄与怪物配置注释 --- assets/script/game/common/config/heroSet.ts | 183 ++++++++------------ 1 file changed, 70 insertions(+), 113 deletions(-) diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index e715c784..8dd36258 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -16,26 +16,37 @@ export const HTypeName ={ /** * 英雄攻击速度分级配置 (数值为攻击间隔cd,越小越快) + * 每档3个速度级别:Lv1(最快) → Lv2(中间) → Lv3(最慢) + * 6档共18级,覆盖所有英雄/怪物的攻击间隔 */ export enum AtkSpeedLv { - VeryFast1 = 1, VeryFast2 = 2, - Fast1 = 3, Fast2 = 4, - Normal1 = 5, Normal2 = 6, - Slow1 = 7, Slow2 = 8, - VerySlow1 = 9, VerySlow2 = 10, + VeryFast1 = 1, VeryFast2 = 2, VeryFast3 = 3, + Fast1 = 4, Fast2 = 5, Fast3 = 6, + Normal1 = 7, Normal2 = 8, Normal3 = 9, + Mid1 = 10, Mid2 = 11, Mid3 = 12, + Slow1 = 13, Slow2 = 14, Slow3 = 15, + VerySlow1 = 16,VerySlow2 = 17,VerySlow3 = 18, } export const AtkSpeedSet = { - [AtkSpeedLv.VeryFast1]: { name: "极速+", cd: 0.15 }, - [AtkSpeedLv.VeryFast2]: { name: "极速", cd: 0.30 }, - [AtkSpeedLv.Fast1]: { name: "快速+", cd: 0.50 }, - [AtkSpeedLv.Fast2]: { name: "快速", cd: 0.70 }, - [AtkSpeedLv.Normal1]: { name: "普通+", cd: 0.90 }, - [AtkSpeedLv.Normal2]: { name: "普通", cd: 1.10 }, - [AtkSpeedLv.Slow1]: { name: "慢+", cd: 1.50 }, - [AtkSpeedLv.Slow2]: { name: "慢", cd: 1.80 }, - [AtkSpeedLv.VerySlow1]: { name: "很慢+", cd: 2.30 }, - [AtkSpeedLv.VerySlow2]: { name: "很慢", cd: 2.80 }, + [AtkSpeedLv.VeryFast1]: { name: "极速++", cd: 0.15 }, + [AtkSpeedLv.VeryFast2]: { name: "极速+", cd: 0.20 }, + [AtkSpeedLv.VeryFast3]: { name: "极速", cd: 0.30 }, + [AtkSpeedLv.Fast1]: { name: "快速++", cd: 0.40 }, + [AtkSpeedLv.Fast2]: { name: "快速+", cd: 0.50 }, + [AtkSpeedLv.Fast3]: { name: "快速", cd: 0.70 }, + [AtkSpeedLv.Normal1]: { name: "中速++", cd: 0.80 }, + [AtkSpeedLv.Normal2]: { name: "中速+", cd: 0.90 }, + [AtkSpeedLv.Normal3]: { name: "中速", cd: 1.00 }, + [AtkSpeedLv.Mid1]: { name: "一般+", cd: 1.10 }, + [AtkSpeedLv.Mid2]: { name: "一般", cd: 1.20 }, + [AtkSpeedLv.Mid3]: { name: "一般-", cd: 1.30 }, + [AtkSpeedLv.Slow1]: { name: "慢", cd: 1.50 }, + [AtkSpeedLv.Slow2]: { name: "慢+", cd: 1.60 }, + [AtkSpeedLv.Slow3]: { name: "慢++", cd: 1.80 }, + [AtkSpeedLv.VerySlow1]: { name: "很慢", cd: 2.30 }, + [AtkSpeedLv.VerySlow2]: { name: "很慢+", cd: 2.50 }, + [AtkSpeedLv.VerySlow3]: { name: "很慢++", cd: 2.80 }, }; export const HeroPos={ @@ -172,44 +183,31 @@ export interface HSkillInfo { export const HeroInfo: Record = { // ========== 铁壁反伤流 (保留原有 5001, 5002) ========== 5001:{uuid:5001,name:"见习战士",path:"hk2", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:150,ap:25, - skills:{6002:{uuid:6002,lv:1,cd:1.5,ccd:0}}, + skills:{6002:{uuid:6002,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, atked:[{s_uuid:6301,t_num:2}], info:" "}, 5002:{uuid:5002,name:"盾骑士",path:"hk1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:150,ap:75, - skills:{6002:{uuid:6002,lv:1,cd:1.5,ccd:0}}, + skills:{6002:{uuid:6002,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, atked:[{s_uuid:6301,t_num:2,overrides:{TGroup:TGroup.Team,ap:2,hit_count:3}}], info:" "}, - /* - // 废弃旧英雄 - 5003:{uuid:5003,name:"战士3",path:"hk3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:100,ap:100, - skills:{6002:{uuid:6002,lv:1,cd:1.5,ccd:0}}, - info:" "}, - 5004:{uuid:5004,name:"战士4",path:"hk4", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:100,ap:200, - skills:{6002:{uuid:6002,lv:1,cd:0.7,ccd:0}}, - info:" "}, - 5005:{uuid:5005,name:"战士5",path:"hk5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:100,ap:200, - skills:{6002:{uuid:6002,lv:1,cd:1.5,ccd:0}}, - info:" "}, - */ - // ========== 攻速叠伤流 ========== 5006:{uuid:5006,name:"疾风刺客",path:"hk3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee, hp:200,ap:35, - skills:{6001:{uuid:6001,lv:1,cd:0.3,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VeryFast3].cd,ccd:0}}, atking:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Self,ap:5}}], dead:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:8}}], info:"极速攻速近战,每次攻击给自己叠攻击,死亡时把力量传给全队"}, 5205:{uuid:5205,name:"暴风射手",path:"ha3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long, hp:180,ap:55, - skills:{6002:{uuid:6002,lv:1,cd:0.5,ccd:0}}, + skills:{6002:{uuid:6002,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}}, atking:[{s_uuid:6403,t_num:2}], info:"远程快速射击,每2次攻击为全队叠加暴击率"}, 5403:{uuid:5403,name:"嗜血剑圣",path:"hc1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee, hp:280,ap:90, - skills:{6001:{uuid:6001,lv:1,cd:0.7,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}}, atking:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Self,ap:8}}], dead:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:10}}], info:"每次攻击给自己叠攻击,死亡时把力量传给全队"}, @@ -217,19 +215,19 @@ export const HeroInfo: Record = { // ========== 铁壁反伤流 (新加) ========== 5007:{uuid:5007,name:"盾卫",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee, hp:450,ap:25, - skills:{6001:{uuid:6001,lv:1,cd:2.3,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}}, atked:[{s_uuid:6301,t_num:2}], info:"高血量坦克,受击2次自动加护盾"}, 5008:{uuid:5008,name:"守护骑士",path:"hk2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee, hp:500,ap:20, - skills:{6001:{uuid:6001,lv:1,cd:2.3,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}}, atked:[{s_uuid:6301,t_num:2,overrides:{TGroup:TGroup.Team,ap:2,hit_count:2}}], info:"受击时为全队加护盾,越被围殴全队越安全"}, 5009:{uuid:5009,name:"不屈战神",path:"hk4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee, hp:600,ap:30, - skills:{6001:{uuid:6001,lv:1,cd:2.8,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow3].cd,ccd:0}}, atked:[ {s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Self,ap:4}}, {s_uuid:6402,t_num:3} @@ -240,125 +238,84 @@ export const HeroInfo: Record = { // ========== 法师英雄 (保留 5101) ========== 5101:{uuid:5101,name:"奥术法师",path:"hm2", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:150,ap:60, - skills:{6003:{uuid:6003,lv:1,cd:1,ccd:0}}, + skills:{6003:{uuid:6003,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, field:[6401], atking:[{s_uuid:6401,t_num:2,overrides:{ap:3}}], info:"驻场提供攻击力光环,每2次攻击为全队叠加攻击力"}, - /* - // 废弃旧英雄 - 5102:{uuid:5102,name:"火焰法师",path:"hm1", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:130,ap:120, - skills:{6003:{uuid:6003,lv:1,cd:1,ccd:0}}, - info:""}, - 5103:{uuid:5103,name:"冰法法师",path:"hm3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:145,ap:180, - skills:{6003:{uuid:6003,lv:1,cd:1,ccd:0}}, - info:""}, - 5104:{uuid:5104,name:"寒霜术士",path:"hm5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:160,ap:240, - skills:{6003:{uuid:6003,lv:1,cd:1,ccd:0}}, - info:""}, - 5105:{uuid:5105,name:"炎爆法师",path:"hm4", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:175,ap:300, - skills:{6003:{uuid:6003,lv:1,cd:1,ccd:0}}, - info:"" }, - */ + // ========== 冰冻控制流 (新加) ========== 5106:{uuid:5106,name:"寒冰学徒",path:"hm3", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long, hp:130,ap:50, - skills:{6007:{uuid:6007,lv:1,cd:1.5,ccd:0}}, + skills:{6007:{uuid:6007,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, field:[6405], atking:[{s_uuid:6405,t_num:2}], info:"驻场提供冰冻光环,每2次普攻叠加冰冻概率"}, 5107:{uuid:5107,name:"霜寒法师",path:"hm5", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long, hp:160,ap:80, - skills:{6007:{uuid:6007,lv:1,cd:1.0,ccd:0}}, + skills:{6007:{uuid:6007,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, field:[6405], atking:[{s_uuid:6105,t_num:2,overrides:{ap:120,frz:25}}], info:"驻场冰冻光环,每2次攻击触发冰刺AOE,25%冰冻概率冻住一排敌人"}, 5108:{uuid:5108,name:"永冬贤者",path:"hm4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long, hp:250,ap:110, - skills:{6007:{uuid:6007,lv:1,cd:1.8,ccd:0}}, + skills:{6007:{uuid:6007,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, field:[6405], atking:[{s_uuid:6105,t_num:1,overrides:{ap:150,frz:35,hit_count:8}}], info:"驻场强力冰冻光环,每次攻击释放冰刺,35%冰冻概率"}, - /* - // ========== 远程英雄 (旧) ========== - 5201:{uuid:5201,name:"射手",path:"ha1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:115,ap:60, - skills:{6005:{uuid:6005,lv:1,cd:0.9,ccd:0}}, - info:""}, - 5202:{uuid:5202,name:"游侠2",path:"ha2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:145,ap:180, - skills:{6005:{uuid:6005,lv:1,cd:0.9,ccd:0}}, - info:""}, - 5203:{uuid:5203,name:"游侠3",path:"ha3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:145,ap:180, - skills:{6005:{uuid:6005,lv:1,cd:0.9,ccd:0}}, - info:""}, - 5204:{uuid:5204,name:"游侠4",path:"ha4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:145,ap:180, - skills:{6005:{uuid:6005,lv:1,cd:0.9,ccd:0}}, - info:""}, - */ // ========== 辅助英雄 (保留 5301, 5302) ========== 5301:{uuid:5301,name:"牧师",path:"hh1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:115,ap:50, - skills:{6004:{uuid:6004,lv:1,cd:1.2,ccd:0}}, + skills:{6004:{uuid:6004,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:2}], info:"" }, 5302:{uuid:5302,name:"医师",path:"hh2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:130,ap:50, - skills:{6004:{uuid:6004,lv:1,cd:1.2,ccd:0}}, + skills:{6004:{uuid:6004,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:2,overrides:{hit_count:3,ap:200}}], info:""}, // ========== 治疗续航流 (新加) ========== 5303:{uuid:5303,name:"见习牧师",path:"hh1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long, hp:120,ap:40, - skills:{6004:{uuid:6004,lv:1,cd:1.1,ccd:0}}, + skills:{6004:{uuid:6004,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid1].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:2}], info:"每2次普攻后治疗全队,恢复攻击力300%的生命值"}, 5304:{uuid:5304,name:"神圣医师",path:"hh2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long, hp:150,ap:50, - skills:{6004:{uuid:6004,lv:1,cd:0.9,ccd:0}}, + skills:{6004:{uuid:6004,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:2,overrides:{hit_count:3,ap:200}}], revive:{s_uuid:6501,r_num:1,upr:0.3}, info:"持续治疗,每2次普攻触发3次群体治疗,死后可复活一次继续治疗"}, 5305:{uuid:5305,name:"生命贤者",path:"hh3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long, hp:200,ap:70, - skills:{6004:{uuid:6004,lv:1,cd:1.0,ccd:0}}, + skills:{6004:{uuid:6004,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:1,overrides:{ap:250}}], revive:{s_uuid:6501,r_num:1,upr:0.5}, info:"每次普攻后全队治疗250%攻击力,死后复活一次继续治疗"}, - - /* - // ========== 刺客英雄 (旧) ========== - 5401:{uuid:5401,name:"刺客1",path:"hc1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:115,ap:50, - skills:{6006:{uuid:6006,lv:1,cd:1.2,ccd:0}}, - atking:[{s_uuid:6302,t_num:2}], - info:"" }, - 5402:{uuid:5402,name:"刺客2",path:"hc2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:130,ap:50, - skills:{6006:{uuid:6006,lv:1,cd:1.2,ccd:0}}, - atking:[{s_uuid:6304,t_num:2}], - info:""}, - */ // ========== 击退推拉流 ========== 5209:{uuid:5209,name:"风弓手",path:"ha2", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long, hp:140,ap:45, - skills:{6005:{uuid:6005,lv:1,cd:0.7,ccd:0}}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}}, atking:[{s_uuid:6406,t_num:2}], info:"快速射击,每2次攻击为全队叠加击退概率"}, 5210:{uuid:5210,name:"龙卷猎手",path:"ha3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long, hp:170,ap:70, - skills:{6005:{uuid:6005,lv:1,cd:0.9,ccd:0}}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}}, atking:[{s_uuid:6102,t_num:2,overrides:{bck:30,hit_count:3}}], info:"每2次攻击释放龙卷风,30%击退概率推开一排敌人"}, 5404:{uuid:5404,name:"风暴刺客",path:"hc2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee, hp:250,ap:100, - skills:{6001:{uuid:6001,lv:1,cd:0.5,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}}, atking:[ {s_uuid:6407,t_num:1}, {s_uuid:6102,t_num:3,overrides:{bck:50,hit_count:5,ap:120}} @@ -369,20 +326,20 @@ export const HeroInfo: Record = { // ========== 暴击爆发流 ========== 5211:{uuid:5211,name:"猎鹰射手",path:"ha4", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long, hp:130,ap:55, - skills:{6002:{uuid:6002,lv:1,cd:0.9,ccd:0}}, + skills:{6002:{uuid:6002,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}}, atking:[{s_uuid:6403,t_num:2}], info:"稳定输出,每2次攻击为全队叠加暴击率"}, 5212:{uuid:5212,name:"穿心弩手",path:"ha1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long, hp:160,ap:80, - skills:{6003:{uuid:6003,lv:1,cd:1.0,ccd:0}}, + skills:{6003:{uuid:6003,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, fstart:[{s_uuid:6403,t_num:1}], atking:[{s_uuid:6404,t_num:2}], info:"开局全队暴击强化,战斗中持续叠加暴击伤害"}, 5405:{uuid:5405,name:"死线执行者",path:"hc1", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee, hp:220,ap:120, - skills:{6001:{uuid:6001,lv:1,cd:1.5,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, atking:[{s_uuid:6104,t_num:1,overrides:{ap:150,crt:35}}], dead:[ {s_uuid:6403,t_num:1,overrides:{ap:3}}, @@ -393,21 +350,21 @@ export const HeroInfo: Record = { // ========== 经济滚雪球流 ========== 5109:{uuid:5109,name:"点金学徒",path:"hm2", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long, hp:120,ap:35, - skills:{6007:{uuid:6007,lv:1,cd:1.0,ccd:0}}, + skills:{6007:{uuid:6007,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, field:[6401], atking:[{s_uuid:6303,t_num:3,overrides:{gold:8}}], info:"驻场提供攻击力光环,每3次普攻额外获得8金币"}, 5306:{uuid:5306,name:"商贾",path:"hh3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long, hp:150,ap:30, - skills:{6004:{uuid:6004,lv:1,cd:1.1,ccd:0}}, + skills:{6004:{uuid:6004,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid1].cd,ccd:0}}, atking:[{s_uuid:6303,t_num:2,overrides:{gold:12}}], revive:{s_uuid:6501,r_num:1,upr:0.3}, info:"战斗中持续产金币,死了也能复活继续赚钱"}, 5213:{uuid:5213,name:"丰收猎手",path:"ha2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long, hp:180,ap:65, - skills:{6002:{uuid:6002,lv:1,cd:0.8,ccd:0}}, + skills:{6002:{uuid:6002,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal1].cd,ccd:0}}, fstart:[{s_uuid:6401,t_num:1,overrides:{ap:8}}], atking:[ {s_uuid:6303,t_num:2,overrides:{gold:10}}, @@ -418,13 +375,13 @@ export const HeroInfo: Record = { // ========== 献祭亡语流 ========== 5010:{uuid:5010,name:"烈焰殉道者",path:"hk5", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee, hp:250,ap:30, - skills:{6001:{uuid:6001,lv:1,cd:1.5,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, dead:[{s_uuid:6401,t_num:1,overrides:{ap:15}}], info:"死亡时为全队永久增加15点攻击力"}, 5110:{uuid:5110,name:"亡语刺客",path:"hc2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee, hp:280,ap:70, - skills:{6001:{uuid:6001,lv:1,cd:1.0,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, atking:[{s_uuid:6405,t_num:2,overrides:{ap:1}}], dead:[ {s_uuid:6401,t_num:1,overrides:{ap:10}}, @@ -435,7 +392,7 @@ export const HeroInfo: Record = { 5111:{uuid:5111,name:"血影绝杀",path:"hc1", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee, hp:300,ap:100, - skills:{6001:{uuid:6001,lv:1,cd:1.2,ccd:0}}, + skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}}, atking:[{s_uuid:6404,t_num:1,overrides:{TGroup:TGroup.Self,ap:2}}], dead:[ {s_uuid:6401,t_num:1,overrides:{ap:20}}, @@ -460,37 +417,37 @@ export const HeroInfo: Record = { // 基础怪物 (全部远程攻击,HType仅决定站位) // 近战位怪物 (站在前排,承受更多伤害) — v5: TD节奏CD,多而弱爽感设计 6001:{uuid:6001,name:"兽人战士",path:"m1", fac:FacSet.MON,lv:1,type:HType.Melee,dis:360,hp:220,ap:10,speed:100, - skills:{6005:{uuid:6005,lv:1,cd:1.2,ccd:0}},info:"基础近战位怪"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}},info:"基础近战位怪"}, 6002:{uuid:6002,name:"兽人精锐战士",path:"m2", fac:FacSet.MON,lv:1,type:HType.Melee,dis:360,hp:300,ap:14,speed:110, - skills:{6005:{uuid:6005,lv:1,cd:0.9,ccd:0}},info:"进阶近战位怪,更快更痛"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow2].cd,ccd:0}},info:"进阶近战位怪,更快更痛"}, 6003:{uuid:6003,name:"兽人重装兵",path:"m3", fac:FacSet.MON,lv:1,type:HType.Melee,dis:360,hp:850,ap:20,speed:80, - skills:{6005:{uuid:6005,lv:1,cd:2.5,ccd:0}},info:"重型坦克怪,高HP慢攻"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow3].cd,ccd:0}},info:"重型坦克怪,高HP慢攻"}, // 远程位怪物 (站在后排,输出更高) 6004:{uuid:6004,name:"兽人射手",path:"m4", fac:FacSet.MON,lv:1,type:HType.Long,hp:190,ap:35,speed:100, - skills:{6008:{uuid:6008,lv:1,cd:1.5,ccd:0}},info:"远程高DPS怪"}, + skills:{6008:{uuid:6008,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}},info:"远程高DPS怪"}, 6005:{uuid:6005,name:"兽人刺客",path:"m5", fac:FacSet.MON,lv:1,type:HType.Long,hp:210,ap:38,speed:130, - skills:{6103:{uuid:6103,lv:1,cd:0.8,ccd:0}},info:"高AP快速攻击刺客"}, + skills:{6103:{uuid:6103,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow2].cd,ccd:0}},info:"高AP快速攻击刺客"}, // 特殊位怪物 6006:{uuid:6006,name:"骷髅领主",path:"m6", fac:FacSet.MON,lv:1,type:HType.Melee,dis:360,hp:5000,ap:20,speed:90, - skills:{6005:{uuid:6005,lv:1,cd:1.5,ccd:0}},info:"MiniBoss级坦克"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow3].cd,ccd:0}},info:"MiniBoss级坦克"}, 6007:{uuid:6007,name:"兽人术士",path:"m7", fac:FacSet.MON,lv:1,type:HType.Melee,dis:360,hp:300,ap:24,speed:100, - skills:{6103:{uuid:6103,lv:1,cd:1.5,ccd:0}},info:"法师怪,远程魔法攻击"}, + skills:{6103:{uuid:6103,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}},info:"法师怪,远程魔法攻击"}, 6008:{uuid:6008,name:"兽人火法",path:"m8", fac:FacSet.MON,lv:1,type:HType.Melee,dis:360,hp:270,ap:32,speed:100, - skills:{6103:{uuid:6103,lv:1,cd:1.3,ccd:0}},info:"高输出法师怪"}, + skills:{6103:{uuid:6103,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow2].cd,ccd:0}},info:"高输出法师怪"}, // BOSS怪物 — Boss节奏1.2-1.5s,删除不存在的6206技能 6101:{uuid:6101,name:"兽人首领-双刀战士",path:"mb1", fac:FacSet.MON,lv:6,type:HType.Long,hp:1900,ap:30,speed:120, - skills:{6103:{uuid:6103,lv:1,cd:1.2,ccd:0}},info:"远程Boss,高攻速"}, + skills:{6103:{uuid:6103,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow3].cd,ccd:0}},info:"远程Boss,高攻速"}, 6102:{uuid:6102,name:"兽人首领-斧头战士",path:"mb2", fac:FacSet.MON,lv:6,type:HType.Melee,dis:360,hp:7500,ap:26,speed:90, - skills:{6005:{uuid:6005,lv:1,cd:1.5,ccd:0}},info:"近战Boss,超高HP"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}},info:"近战Boss,超高HP"}, 6103:{uuid:6103,name:"兽人首领-魔法师",path:"mb3", fac:FacSet.MON,lv:6,type:HType.Long,hp:2250,ap:38,speed:110, - skills:{6103:{uuid:6103,lv:1,cd:1.2,ccd:0}},info:"远程法系Boss,高AP"}, + skills:{6103:{uuid:6103,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow2].cd,ccd:0}},info:"远程法系Boss,高AP"}, 6104:{uuid:6104,name:"兽人首领-射手",path:"mb4", fac:FacSet.MON,lv:6,type:HType.Melee,dis:360,hp:6800,ap:30,speed:100, - skills:{6005:{uuid:6005,lv:1,cd:1.3,ccd:0}},info:"近战位Boss,均衡型"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow3].cd,ccd:0}},info:"近战位Boss,均衡型"}, 6105:{uuid:6105,name:"亡灵首领-法师",path:"mb5", fac:FacSet.MON,lv:6,type:HType.Long,hp:2600,ap:42,speed:110, - skills:{6103:{uuid:6103,lv:1,cd:1.2,ccd:0}},info:"远程高AP Boss"}, + skills:{6103:{uuid:6103,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow1].cd,ccd:0}},info:"远程高AP Boss"}, 6106:{uuid:6106,name:"亡灵首领-骑马战士",path:"mb6", fac:FacSet.MON,lv:6,type:HType.Melee,dis:360,hp:9000,ap:26,speed:130, - skills:{6005:{uuid:6005,lv:1,cd:1.2,ccd:0}},info:"终极Boss,最高HP+高速"}, + skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.VerySlow3].cd,ccd:0}},info:"终极Boss,最高HP+高速"}, };