feat(config): add defense-related buffs and corresponding skills
新增破甲debuff、防御强化和防御爆发两种增益buff,同时添加对应的团队支持技能: 1. 7008破甲debuff降低目标50%防御持续5秒 2. 7023防御强化提升50防御持续10秒 3. 7024防御爆发提升100防御持续5秒 4. 新增6412防御强化技能和6513防御爆发技能
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@@ -427,6 +427,11 @@ export const SkillSet: Record<number, SkillConfig> = {
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DTType: DTType.single, kind: SkillKind.Support, ap: 10, hit_count: 1, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.support,
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RType: RType.fixed, EType: EType.animationEnd, buff_type: Attrs.puncture_dmg_bonus, info: "全体友方穿透后伤害提升10%, 永久生效",
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},
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6412: {
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uuid: 6412, name: "防御强化", sp_name: "buff_wind", icon: "Stat_Defense", TGroup: TGroup.Team, readyAnm: "up_blue", endAnm: "", act: "atk",
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DTType: DTType.single, kind: SkillKind.Support, ap: 50, hit_count: 1, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.support,
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RType: RType.fixed, EType: EType.animationEnd, buff_type: Attrs.defense, info: "全体友方防御提升50点, 持续1次",
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},
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6501: {
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uuid: 6501, name: "复活", sp_name: "buff_wind", icon: "Stat_HolyDamage", TGroup: TGroup.Self, readyAnm: "up_ap", endAnm: "", act: "atk",
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DTType: DTType.single, kind: SkillKind.Support, ap: 50, hit_count: 3, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.support,
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@@ -489,6 +494,11 @@ export const SkillSet: Record<number, SkillConfig> = {
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uuid: 6512, name: "穿透伤害爆发", sp_name: "buff_wind", icon: "Stat_Tripleshot", TGroup: TGroup.Team, readyAnm: "up_ap", endAnm: "", act: "atk",
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DTType: DTType.single, kind: SkillKind.Support, ap: 0, hit_count: 3, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.support,
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RType: RType.fixed, EType: EType.animationEnd, buff_type: Attrs.puncture_dmg_bonus, timed_buff_id: 7022, info: "全体友方穿透后伤害提升30%, 持续5秒",
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},
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6513: {
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uuid: 6513, name: "防御爆发", sp_name: "buff_wind", icon: "Stat_Defense", TGroup: TGroup.Team, readyAnm: "up_blue", endAnm: "", act: "atk",
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DTType: DTType.single, kind: SkillKind.Support, ap: 0, hit_count: 3, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.support,
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RType: RType.fixed, EType: EType.animationEnd, buff_type: Attrs.defense, timed_buff_id: 7024, info: "全体友方防御提升100点, 持续5秒",
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}
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};
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