重构(guide): 重构新手引导组件并更新引导prefab配置

将原ECS版本的GuideComp重构为原生Cocos Creator组件,移除冗余ECS依赖
优化引导点击与销毁逻辑,改用框架内置UI管理接口移除引导界面
更新guide1至guide4四个引导prefab,启用动画自动播放并调整动画配置
精简组件事件解绑逻辑,移除冗余的hand节点相关处理代码
This commit is contained in:
pan
2026-06-12 10:54:04 +08:00
parent b178893a17
commit 969cd657f9
5 changed files with 119 additions and 86 deletions

View File

@@ -32,10 +32,13 @@
},
{
"__id__": 53
},
{
"__id__": 55
}
],
"_prefab": {
"__id__": 55
"__id__": 57
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -258,7 +261,7 @@
"__prefab": {
"__id__": 9
},
"playOnLoad": false,
"playOnLoad": true,
"_clips": [
{
"__uuid__": "70fd0e99-c640-4497-b2c2-936f5179f227",
@@ -1276,6 +1279,25 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "10DsksGxZDUbKjtrjCTMxF"
},
{
"__type__": "25122z/cnRPhp90+CJYs5+r",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 56
},
"guide_id": 1,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "c1+YKikClLOZi42oPQXi6+"
},
{
"__type__": "cc.PrefabInfo",
"root": {

View File

@@ -32,10 +32,13 @@
},
{
"__id__": 53
},
{
"__id__": 55
}
],
"_prefab": {
"__id__": 55
"__id__": 57
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -258,7 +261,7 @@
"__prefab": {
"__id__": 9
},
"playOnLoad": false,
"playOnLoad": true,
"_clips": [
{
"__uuid__": "70fd0e99-c640-4497-b2c2-936f5179f227",
@@ -1276,6 +1279,25 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "10DsksGxZDUbKjtrjCTMxF"
},
{
"__type__": "25122z/cnRPhp90+CJYs5+r",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 56
},
"guide_id": 2,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "eb5KOwrZlLbZGy9v5ji8QK"
},
{
"__type__": "cc.PrefabInfo",
"root": {

View File

@@ -32,10 +32,13 @@
},
{
"__id__": 53
},
{
"__id__": 55
}
],
"_prefab": {
"__id__": 55
"__id__": 57
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -258,19 +261,15 @@
"__prefab": {
"__id__": 9
},
"playOnLoad": false,
"playOnLoad": true,
"_clips": [
{
"__uuid__": "70fd0e99-c640-4497-b2c2-936f5179f227",
"__expectedType__": "cc.AnimationClip"
},
{
"__uuid__": "be8b49e0-c726-4c44-823e-d50921b886d3",
"__expectedType__": "cc.AnimationClip"
}
],
"_defaultClip": {
"__uuid__": "70fd0e99-c640-4497-b2c2-936f5179f227",
"__uuid__": "be8b49e0-c726-4c44-823e-d50921b886d3",
"__expectedType__": "cc.AnimationClip"
},
"_id": ""
@@ -1276,6 +1275,25 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "10DsksGxZDUbKjtrjCTMxF"
},
{
"__type__": "25122z/cnRPhp90+CJYs5+r",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 56
},
"guide_id": 3,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "56tM4qzvJP56nvwUPPlzAc"
},
{
"__type__": "cc.PrefabInfo",
"root": {

View File

@@ -32,10 +32,13 @@
},
{
"__id__": 53
},
{
"__id__": 55
}
],
"_prefab": {
"__id__": 55
"__id__": 57
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -258,7 +261,7 @@
"__prefab": {
"__id__": 9
},
"playOnLoad": false,
"playOnLoad": true,
"_clips": [
{
"__uuid__": "70fd0e99-c640-4497-b2c2-936f5179f227",
@@ -1276,6 +1279,25 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "10DsksGxZDUbKjtrjCTMxF"
},
{
"__type__": "25122z/cnRPhp90+CJYs5+r",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 56
},
"guide_id": 4,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "6fP5tSSI5J5aznxoZy3ciN"
},
{
"__type__": "cc.PrefabInfo",
"root": {

View File

@@ -1,80 +1,28 @@
import { mLogger } from "../common/Logger";
import { _decorator, Animation, AnimationClip, EventTouch, Label, Node, NodeEventType, Sprite, SpriteAtlas, Tween, tween, UIOpacity, Vec3, resources, Light, UITransform, Widget, CCInteger, CCString } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { _decorator, Animation, AnimationClip, EventTouch, Label, Node, NodeEventType, Sprite, SpriteAtlas, Tween, tween, UIOpacity, Vec3, resources, Light, UITransform, Widget, CCInteger, CCString, Component } from "cc";
import { smc } from "../common/SingletonModuleComp";
import { UIID } from "../common/config/GameUIConfig";
import { oops } from "db://oops-framework/core/Oops";
const { ccclass, property } = _decorator;
@ccclass('GuideComp')
@ecs.register('GuideComp', false)
export class GuideComp extends CCComp {
export class GuideComp extends Component {
/** 是否开启调试日志 */
private debugMode: boolean = true;
// ======================== 编辑器绑定节点 ========================
/** 手势图标节点 */
@property(Node)
hand: Node = null!
/** 手势图标节点 */
@property(Node)
clickNode: Node = null!
/** 引导编号 ID */
@property({ type: CCInteger })
guide_id: number = 0
/** 动画名称 ID */
@property({ type: CCString })
animation_name: string = 'dianji';
onLoad() {
// 如果该引导已经完成,则隐藏并销毁本节点
if (smc.finish_guides.includes(this.guide_id)) {
this.node.active = false;
this.node.destroy();
return;
}
// 播放手势动画
if (this.hand && this.animation_name) {
// 延迟一帧播放,防止组件还未完全激活
this.scheduleOnce(() => {
if (!this.isValid) return; // 防止节点已被销毁
// 1. 先尝试在绑定的 this.hand 本身上查找 Animation 组件
let anim = this.hand.getComponent(Animation);
// 2. 如果没找到,再尝试去它的子节点上找
if (!anim) {
anim = this.hand.getComponentInChildren(Animation);
}
if (anim) {
// 确保目标动画状态存在
const animState = anim.getState(this.animation_name);
if (animState) {
anim.play(this.animation_name);
mLogger.log(this.debugMode, 'Guide', `成功播放引导动画: ${this.animation_name}`);
} else {
mLogger.warn(this.debugMode, 'Guide', `找到了 Animation 组件,但组件内未挂载名为 '${this.animation_name}' 的动画剪辑(Clip)。请检查编辑器 Animation 组件的 Clips 列表!`);
}
} else {
mLogger.warn(this.debugMode, 'Guide', `在 hand 节点及其子节点下均未找到 Animation 组件,无法播放动画: ${this.animation_name}`);
}
});
}
// 监听手势节点点击事件
if (this.hand) {
this.hand.on(NodeEventType.TOUCH_START, this.onTouchStart, this);
this.hand.on(NodeEventType.TOUCH_END, this.onGuideClick, this);
} else {
// 兜底:如果没有绑定手势节点,则监听自身节点
// 监听自身节点(即弹窗任意位置)的点击事件
this.node.on(NodeEventType.TOUCH_START, this.onTouchStart, this);
this.node.on(NodeEventType.TOUCH_END, this.onGuideClick, this);
}
}
private onTouchStart(event: EventTouch) {
// 允许事件穿透,确保底层的实际功能按钮能正常接收到 TOUCH_START 事件
@@ -94,17 +42,25 @@ export class GuideComp extends CCComp {
// 允许事件穿透,确保底层的实际功能按钮能正常接收到点击事件
event.preventSwallow = true;
// 完成后隐藏并销毁引导节点
// 因为通过 oops.gui.open(UIID) 弹出的界面根节点可能会带有一个阻挡点击的遮罩组件BlockInputEvents
// 所以应当通过 oops.gui.remove 彻底从框架的层级管理中移除当前界面。
let targetUIID = -1;
if (this.guide_id === 1) targetUIID = UIID.Guide1;
if (this.guide_id === 2) targetUIID = UIID.Guide2;
if (this.guide_id === 3) targetUIID = UIID.Guide3;
if (this.guide_id === 4) targetUIID = UIID.Guide4;
if (targetUIID !== -1) {
oops.gui.remove(targetUIID);
} else {
// 兜底方案
this.node.active = false;
this.node.destroy();
}
}
/** 组件销毁时解绑所有事件,防止残留回调 */
onDestroy() {
if (this.hand && this.hand.isValid) {
this.hand.off(NodeEventType.TOUCH_START, this.onTouchStart, this);
this.hand.off(NodeEventType.TOUCH_END, this.onGuideClick, this);
}
if (this.node && this.node.isValid) {
this.node.off(NodeEventType.TOUCH_START, this.onTouchStart, this);
this.node.off(NodeEventType.TOUCH_END, this.onGuideClick, this);
@@ -115,11 +71,4 @@ export class GuideComp extends CCComp {
init() {
}
/** ECS 组件移除时的释放钩子:销毁节点 */
reset() {
if (this.node && this.node.isValid) {
this.node.destroy();
}
}
}