refactor(rogue): 调整Rogue模式怪物配置与战斗逻辑

1. 新增怪物出生站位配置
2. 调整单场战斗怪物数量为3只,支持0~2个Boss组合
3. 更新配置校验与怪物生成逻辑
4. 修复英雄预设体的尺寸与位置偏移
This commit is contained in:
pan
2026-08-20 17:19:24 +08:00
parent e18bcf2133
commit 965b04094d
3 changed files with 59 additions and 36 deletions

View File

@@ -250,7 +250,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -86.962,
"y": -40.433,
"z": 0
},
"_lrot": {
@@ -290,8 +290,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 384,
"height": 384
"width": 191.9,
"height": 192
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -981,8 +981,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 150,
"height": 150
"width": 80,
"height": 100
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -1090,12 +1090,12 @@
"_offset": {
"__type__": "cc.Vec2",
"x": 0,
"y": 75
"y": 50
},
"_size": {
"__type__": "cc.Size",
"width": 150,
"height": 150
"width": 80,
"height": 100
},
"_id": ""
},