refactor(card): 升级动态升级卡的英雄绑定逻辑
将动态升级卡从绑定英雄UUID改为绑定实体EID,适配ECS实体管理模式: 1. 更新CardConfig定义,替换target_hero_uuid为target_hero_eid 2. 新增EID反查UUID的工具方法,适配渲染和交互逻辑 3. 修改抽卡、卡牌点击和使用的全流程逻辑 4. 优化升级卡生成和匹配的稳定性
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@@ -246,9 +246,10 @@ export class CardLiteComp extends CCComp {
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this.setLabel(this.name_node, `${spSuffix}${skillCard?.name || skill?.name || ""}${spSuffix}`);
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} else {
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if (this.lvl_node) this.lvl_node.node.active = false;
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// 动态升级卡:显示对应英雄名 + "升级"后缀
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if (this.card_type === CardType.SpecialUpgrade && this.cardData.target_hero_uuid) {
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const targetHero = HeroInfo[this.cardData.target_hero_uuid];
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// 动态升级卡:显示对应英雄名 + "升级"后缀(注意:升级卡绑定的是 target_hero_eid 而非 uuid,
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// 此轻量列表场景通常不展示升级卡;为保持渲染健壮性,回退到本卡 uuid 查 HeroInfo)
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if (this.card_type === CardType.SpecialUpgrade && this.cardData.target_hero_eid) {
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const targetHero = HeroInfo[this.card_uuid];
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this.setLabel(this.name_node, `${targetHero?.name || ""} 升级`);
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} else {
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const specialCard = this.card_type === CardType.SpecialUpgrade
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