feat: 引入集中式日志工具类并重构调试日志

- 新增 Logger 类提供统一的日志和警告输出,支持全局和模块级开关
- 重构 SkillView、HeroViewComp 和 HeroAtkSystem 中的调试日志方法,改用 Logger 类
- 在 HeroViewComp 中添加调试模式属性便于编辑器配置
- 统一日志格式为 [标签] + 内容,提高日志可读性和维护性
This commit is contained in:
panw
2026-02-03 10:45:17 +08:00
parent c07678f31f
commit 859ab3bc2a
5 changed files with 73 additions and 33 deletions

View File

@@ -1,6 +1,7 @@
import { Vec3, _decorator , v3,Collider2D,Contact2DType,Label ,Node,Prefab,instantiate,ProgressBar, Component, Material, Sprite, math, clamp, Game, tween, Tween, Color, BoxCollider2D, UITransform} from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { Logger } from "../common/Logger";
import { HeroSpine } from "./HeroSpine";
import { BoxSet, FacSet } from "../common/config/GameSet";
import { smc } from "../common/SingletonModuleComp";
@@ -26,19 +27,16 @@ export interface BuffInfo {
@ccclass('HeroViewComp') // 定义Cocos Creator 组件
@ecs.register('HeroView', false) // 定义ECS 组件
export class HeroViewComp extends CCComp {
private debugMode: boolean = false; // 是否启用调试模式
@property({ tooltip: "是否启用调试日志" })
private debugMode: boolean = true; // 是否启用调试模式
// 添加条件日志方法
private debugLog(...args: any[]): void {
if (this.debugMode) {
console.log(...args);
}
Logger.log(this.debugMode, 'HeroViewComp', ...args);
}
private debugWarn(...args: any[]): void {
if (this.debugMode) {
console.warn(...args);
}
Logger.warn(this.debugMode, 'HeroViewComp', ...args);
}
// ==================== View 层属性(表现相关)====================
as: HeroSpine = null!