This commit is contained in:
pan@work
2024-08-12 17:16:39 +08:00
parent dedc020bbd
commit 825457fd0e
28 changed files with 766 additions and 383 deletions

View File

@@ -5,7 +5,7 @@
* @LastEditors: dgflash
* @LastEditTime: 2022-08-04 15:43:04
*/
import { instantiate, Node, Prefab, Vec3 ,tween, v3,Collider2D,Contact2DType,PhysicsSystem2D,IPhysics2DContact, animation,Label,resources,SpriteFrame,Sprite} from "cc";
import { instantiate, Node, Prefab, Vec3 ,tween, v3,SpriteAtlas,Label,resources,SpriteFrame,Sprite} from "cc";
import { UICallbacks } from "../../../../extensions/oops-plugin-framework/assets/core/gui/layer/Defines";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
@@ -34,6 +34,7 @@ export class HeroCard extends ecs.Entity {
/** 加载角色 */
load(pos: Vec3 = Vec3.ZERO,uuid:number=1001,parent:Node) {
console.log("load hero",uuid);
// var path = "game/monster/"+prefab_path;
var path = "game/heros/cards/hero_card";
var prefab: Prefab = oops.res.get(path, Prefab)!;
@@ -42,17 +43,17 @@ export class HeroCard extends ecs.Entity {
// node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*camp, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
const url = 'game/heros/hero/heros';
resources.load(url, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("hero").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(CardSet[uuid].prefab_path);
});
var hcv = node.getComponent(HeroCardViewComp)!;
hcv.card_name=CardSet[uuid].name
hcv.card_uid=uuid
this.add(hcv);
// // console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite))
// const url = 'game/heros/hero/'+prefab_path+'/spriteFrame';
// resources.load(url, SpriteFrame, (err: any, spriteFrame) => {
// const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite);
// sprite.spriteFrame = spriteFrame;
// });
}