refactor(skill): 优化技能文本展示逻辑,移除冗余的技能名前缀

1.  调整英雄技能描述文本,移除技能描述中重复的前置动作描述,统一文本风格
2.  重构技能文本生成代码,删除组内多技能时自动添加技能名前缀的逻辑,简化显示逻辑
3.  清理冗余的空行与注释,优化代码结构
4.  调整部分英雄技能的冷却时间配置,修正格式细节
This commit is contained in:
pan
2026-09-04 14:25:31 +08:00
parent db26865e03
commit 7bb3dcf6db
4 changed files with 55 additions and 93 deletions

View File

@@ -120,7 +120,7 @@
"overrides": {
"ap": 100
},
"desc": "挥拳对{target}造成攻击力{ap}%伤害",
"desc": "对{target}造成攻击力{ap}%伤害",
"lv_entries": [
{
"lv": 2,
@@ -177,7 +177,7 @@
"overrides": {
"ap": 300
},
"desc": "每三次攻击后立即打击{target},造成攻击力{ap}%伤害"
"desc": "额外打击{target},造成攻击力{ap}%伤害"
}
]
},