fix: 修正技能飞行轨迹类型与技能描述不一致问题
调整了火球术、风刃、暗影球三个技能的RType从bezier改为linear,同步技能实际轨迹与描述内容,同时清理了胜利UI预制体中的冗余引用配置。
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@@ -179,17 +179,17 @@ export const SkillSet: Record<number, SkillConfig> = {
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6002: {
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uuid:6002,name:"火球术",sp_name:"ball_fire",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk",
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DTType:DTType.single,frz:0,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.2,EAnm:0,DAnm:"",IType:IType.remote,
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RType:RType.bezier,EType:EType.collision,buffs:[],info:"发射火球,造成攻击力100%的伤害",
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RType:RType.linear,EType:EType.collision,buffs:[],info:"发射火球,造成攻击力100%的伤害",
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},
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6003: {
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uuid:6003,name:"风刃",sp_name:"ball_winds",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk",
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DTType:DTType.single,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.2,EAnm:0,DAnm:"",IType:IType.remote,
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RType:RType.bezier,EType:EType.collision,buffs:[],info:"发射风刃,造成攻击力100%的伤害",
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RType:RType.linear,EType:EType.collision,buffs:[],info:"发射风刃,造成攻击力100%的伤害",
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},
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6004: {
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uuid:6004,name:"暗影球",sp_name:"ball_zi",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk",
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DTType:DTType.single,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.2,EAnm:0,DAnm:"",IType:IType.remote,
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RType:RType.bezier,EType:EType.collision,buffs:[],info:"发射暗影球,造成攻击力100%的伤害",
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RType:RType.linear,EType:EType.collision,buffs:[],info:"发射暗影球,造成攻击力100%的伤害",
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},
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6005: {
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uuid:6005,name:"箭矢",sp_name:"arrow",icon:"1135",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk",
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