fix: 修正技能飞行轨迹类型与技能描述不一致问题
调整了火球术、风刃、暗影球三个技能的RType从bezier改为linear,同步技能实际轨迹与描述内容,同时清理了胜利UI预制体中的冗余引用配置。
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@@ -6651,6 +6651,8 @@
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"__id__": 0
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},
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"fileId": "28sWVd6AVGOI5O4rPSSn3f",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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},
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{
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@@ -10158,10 +10160,7 @@
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"b": 255,
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"a": 255
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},
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"_spriteFrame": {
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"__uuid__": "97aa0f88-8138-4b35-94bc-4f691e3f6269@85704",
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"__expectedType__": "cc.SpriteFrame"
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},
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"_spriteFrame": null,
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"_type": 0,
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"_fillType": 0,
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"_sizeMode": 0,
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@@ -10174,10 +10173,7 @@
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_useGrayscale": false,
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"_atlas": {
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"__uuid__": "97aa0f88-8138-4b35-94bc-4f691e3f6269",
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"__expectedType__": "cc.SpriteAtlas"
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},
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"_atlas": null,
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"_id": ""
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},
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{
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