fix: 修复多项UI布局和功能问题
1. 调整任务prefab的位置和内容尺寸 2. 注释掉加载动画自动隐藏逻辑 3. 修改合成规则逻辑适配配置项 4. 调整英雄移动预制体的缩放参数 5. 修改地图预制体的节点名称、尺寸和对齐属性 6. 更新角色控制器预制体的组件和布局参数
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@@ -492,7 +492,7 @@ export class MissionCardComp extends CCComp {
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* @returns { needCount: 合成所需数量, maxLv: 最大合成等级 }
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*/
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private getMergeRule(): { needCount: number, maxLv: number } {
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let needCount = FightSet.MERGE_NEED === 2 ? 2 : 3;
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let needCount = FightSet.MERGE_NEED ? FightSet.MERGE_NEED:2
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let maxLv = Math.max(1, Math.floor(FightSet.MERGE_MAX ?? 3));
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ecs.query(ecs.allOf(MissionHeroCompComp)).forEach((entity: ecs.Entity) => {
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const comp = entity.get(MissionHeroCompComp);
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