英雄怪物都切换到帧动画
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@@ -1647,12 +1647,12 @@
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 309.260009765625,
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"height": 312.57000732421875
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"width": 100,
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"height": 100
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.48910298690564435,
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"x": 0.5,
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"y": 0.05435582228942071
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},
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"_id": ""
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@@ -1662,7 +1662,7 @@
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"fileId": "3ejr5fY0hCxaq7r2DomiqG"
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},
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{
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"__type__": "sp.Skeleton",
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"__type__": "cc.Sprite",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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@@ -1683,28 +1683,25 @@
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"b": 255,
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"a": 255
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},
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"_skeletonData": {
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"__uuid__": "1ad1f864-d7dc-4031-90bb-8b01f7a4dd3a",
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"__expectedType__": "sp.SkeletonData"
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"_spriteFrame": null,
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"_type": 0,
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"_fillType": 0,
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"_sizeMode": 1,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 0
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},
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"defaultSkin": "default",
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"defaultAnimation": "Idle",
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"_premultipliedAlpha": true,
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"_timeScale": 1,
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"_preCacheMode": 0,
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"_cacheMode": 0,
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"_sockets": [],
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"_useTint": false,
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"_debugMesh": false,
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"_debugBones": false,
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"_debugSlots": false,
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"_enableBatch": false,
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"loop": true,
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"_fillStart": 0,
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_useGrayscale": false,
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"_atlas": null,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "e4X0nTBExON5vE1izpKUNh"
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"fileId": "a98l8tWPRKsI63cVMaw+49"
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},
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{
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"__type__": "cc.PrefabInfo",
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