feat(skillBox): 添加技能跨波次维持功能
1. 新增keep_waves配置字段控制技能维持波次 2. 重构技能盒组件的波次切换逻辑,支持跨波次持续生效 3. 为默认技能卡添加15波次的维持配置 4. 优化节点销毁的合法性校验逻辑
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@@ -61,6 +61,7 @@ export interface CardConfig {
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is_inst?: boolean // 是否即时起效
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t_times?: number // 触发次数
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t_inv?: number // 触发间隔(秒)
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keep_waves?: number // 维持的波次数(-1表示持续到战斗结束,0或undefined表示仅本波次)
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}
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export const CardsUpSet: Record<number, number> = {
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1: 50,
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@@ -126,14 +127,14 @@ HeroList.forEach(uuid => {
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// 添加非英雄卡牌 (技能、功能卡)
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CardPoolList.push(
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// 技能卡牌 (以增益/辅助为主,因为在备战期没有敌人)
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{ uuid: 6401, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6401"), info: t("skill_info_6401"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6402, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6402"), info: t("skill_info_6402"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6403, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6403"), info: t("skill_info_6403"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6404, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6404"), info: t("skill_info_6404"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6405, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6405"), info: t("skill_info_6405"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6406, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6406"), info: t("skill_info_6406"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6304, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6304"), info: t("skill_info_6304"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6305, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6305"), info: t("skill_info_6305"), is_inst: true, t_times: 1, t_inv: 0 },
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{ uuid: 6401, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6401"), info: t("skill_info_6401"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15},
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{ uuid: 6402, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6402"), info: t("skill_info_6402"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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{ uuid: 6403, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6403"), info: t("skill_info_6403"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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{ uuid: 6404, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6404"), info: t("skill_info_6404"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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{ uuid: 6405, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6405"), info: t("skill_info_6405"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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{ uuid: 6406, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6406"), info: t("skill_info_6406"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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{ uuid: 6304, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6304"), info: t("skill_info_6304"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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{ uuid: 6305, type: CardType.Skill, cost: 0, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: t("skill_name_6305"), info: t("skill_info_6305"), is_inst: true, t_times: 1, t_inv: 0, keep_waves:15 },
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);
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