From 71379e73fb6e5e3f89ba9af72b363f5534518b1d Mon Sep 17 00:00:00 2001 From: pan Date: Fri, 31 Jul 2026 16:12:02 +0800 Subject: [PATCH] =?UTF-8?q?fix(hero=20skill=20desc):=20=E7=BB=9F=E4=B8=80?= =?UTF-8?q?=E6=8A=80=E8=83=BD=E6=8F=8F=E8=BF=B0=E4=B8=AD=E7=9A=84=E2=80=9C?= =?UTF-8?q?=E6=9C=80=E7=BC=BA=E8=A1=80=E9=98=9F=E5=8F=8B=E2=80=9D=E8=A1=A8?= =?UTF-8?q?=E8=BF=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将技能说明里的“最缺血队友”统一调整为“低血量队友”,保持描述风格一致,修正多处旧的描述文本。 --- assets/script/game/common/config/HeroSkillDesc.ts | 4 ++-- assets/script/game/common/config/heroSet.ts | 14 +++++++------- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/assets/script/game/common/config/HeroSkillDesc.ts b/assets/script/game/common/config/HeroSkillDesc.ts index a4d6653d..a6043f88 100644 --- a/assets/script/game/common/config/HeroSkillDesc.ts +++ b/assets/script/game/common/config/HeroSkillDesc.ts @@ -107,9 +107,9 @@ function buildTargetDesc(skill: SkillConfig): string { return "全体友方"; case TGroup.Team: { const n = Math.max(1, Math.floor(skill.hit_count ?? 1)); - // 治疗类命中最缺血队友(SCastSystem.pickHealTargetsByMostMissingHp) + // 治疗类命中低血量队友(SCastSystem.pickHealTargetsByMostMissingHp) if (skill.kind === SkillKind.Heal) { - return n > 1 ? `${n}名最缺血队友` : "最缺血队友"; + return n > 1 ? `${n}名低血量队友` : "低血量队友"; } return `随机${n}名队友`; } diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 3a9b33a4..8aac58aa 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -666,14 +666,14 @@ export const HeroInfo: Record = { ] }, }, - info: "每攻击5次治疗最缺血队友(200→300%,5级起全队);6级起每攻击7次为全队添加3层护盾", + info: "每攻击5次治疗低血量队友(200→300%,5级起全队);6级起每攻击7次为全队添加3层护盾", infos: [ - "攻击5次治疗最缺血队友,回复攻击力200%生命", - "攻击5次治疗最缺血队友,回复攻击力250%生命", - "攻击5次治疗最缺血队友,回复攻击力250%生命;额外+80最大生命", - "攻击5次治疗最缺血队友,回复攻击力300%生命", - "攻击5次治疗2名最缺血队友,回复攻击力300%生命", - "攻击5次治疗2名最缺血队友,回复攻击力300%生命;攻击7次全队获得3次格挡护盾", + "攻击5次治疗低血量队友,回复攻击力200%生命", + "攻击5次治疗低血量队友,回复攻击力250%生命", + "攻击5次治疗低血量队友,回复攻击力250%生命;额外+80最大生命", + "攻击5次治疗低血量队友,回复攻击力300%生命", + "攻击5次治疗2名低血量队友,回复攻击力300%生命", + "攻击5次治疗2名低血量队友,回复攻击力300%生命;攻击7次全队获得3次格挡护盾", ] }, // 5072: {