refactor: 重构天赋系统与技能触发逻辑
1. 重构天赋系统架构:将天赋加成与触发修正统一收敛到 HeroAttrsComp.applyTalent 2. 新增天赋触发修正字段:talent_t_num_reduce 与 talent_extra_trigger_chance 3. 重构天赋加点逻辑:统一 1 点/级,新增软前置校验 4. 优化天赋UI组件:改为编辑器静态配置驱动,重构层位展示逻辑 5. 修复技能触发判定:在 SkillTriggerHelper 中应用天赋触发修正 6. 调整天赋配置结构:改为 5 层递进解锁,新增 L4/L5 专属触发修正配置
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@@ -9180,8 +9180,8 @@
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"rawHeight": 52,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
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"borderRight": 0,
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"borderLeft": 43.5,
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"borderRight": 43.5,
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"packable": true,
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"pixelsToUnit": 100,
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"pivotX": 0.5,
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