dd
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@@ -90,7 +90,7 @@ export class SkillConComp extends CCComp {
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cast_master_skill(e:string,uuid:any){
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if(!this.HeroView) return
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if(!this.HeroView.is_master) return
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if(this.HeroView.fac==FacSet.MON) return
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//console.log("hart cast_skill",uuid ,e)
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const config = SkillSet[uuid];
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this.castSkill(config,false,this.HeroView.skill_dmg)
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@@ -106,7 +106,7 @@ export class SkillConComp extends CCComp {
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use_max_skill(e:GameEvent,data:any){
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if(!this.HeroView) return
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if(!this.HeroView.is_master) return
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if(this.HeroView.fac==FacSet.MON) return
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//console.log("[SkillConComp]:use_max_skill:",data)
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this.skill_id_counter++;
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this.aoe_queues.push({
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