feat(配置): 更新可选技能和英雄列表并添加技能名称显示
- 修改CanSelectSkills和CanSelectHeros数组内容 - 在HInfoComp中添加技能名称显示功能
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@@ -292,4 +292,4 @@ export const EAnmConf: Record<number, IEndAnm> = {
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9001:{uuid:9001,path:"atked",loop:false,time:0},
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};
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export const CanSelectSkills = [6001, 6002, 6005, 6100, 6101, 6102, 6103];
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export const CanSelectSkills = [6002, 6004, 6003, 6100];
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@@ -122,7 +122,7 @@ export interface heroInfo {
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info: string; // 描述文案
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}
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export const CanSelectHeros = [5001, 5002, 5005, 5007, 5008, 5009, 5010];
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export const CanSelectHeros = [5001, 5002, 5003, 5004, 5005, 5006, 5007, 5008];
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export const HeroInfo: Record<number, heroInfo> = {
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// ========== 英雄角色 ==========
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@@ -85,7 +85,11 @@ export class HInfoComp extends CCComp {
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let skill1=SkillSet[HeroInfo[uuid].skills[0]]
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let skill2=SkillSet[HeroInfo[uuid].skills[1]]
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this.skill1_node.getChildByName("info").getChildByName("Label").getComponent(Label).string=skill1.info
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this.skill1_node.getChildByName("info").getChildByName("name").getComponent(Label).string=skill1.name
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this.skill2_node.getChildByName("info").getChildByName("Label").getComponent(Label).string=skill2.info
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this.skill2_node.getChildByName("info").getChildByName("name").getComponent(Label).string=skill2.name
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this.name_node.getComponent(Label).string=HeroInfo[uuid].name
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this.type_node.getComponent(Label).string=HTypeName[HeroInfo[uuid].type]
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this.ap_node.getChildByName("num").getComponent(Label).string=HeroInfo[uuid].ap.toString()
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