fix: 修复火焰法师和冰法法师的UUID配置错误

移除胜利界面未使用的复活功能逻辑
修正英雄卡牌显示等级计算和属性显示
清理地图预制件中未使用的背景和英雄节点
This commit is contained in:
walkpan
2026-03-29 23:15:41 +08:00
parent ec0c9c97f8
commit 6b2967ea31
6 changed files with 118 additions and 435 deletions

View File

@@ -369,11 +369,13 @@ export class CardComp extends CCComp {
if(this.card_type===CardType.Hero){
this.setLabel(this.name_node, `${HeroInfo[this.card_uuid].name}Lv.${this.cardData.hero_lv}`);
const hero = HeroInfo[this.card_uuid];
const heroLv = Math.max(1, Math.floor(this.cardData.hero_lv ?? hero?.lv ?? 1));
this.setLabel(this.name_node, `${hero?.name || ""}Lv.${heroLv}`);
this.info_node.active = true;
this.oinfo_node.active = false;
this.info_node.getChildByName("ap").getChildByName("val").getComponent(Label).string = `${HeroInfo[this.card_uuid].ap*this.cardData.hero_lv}`;
this.info_node.getChildByName("hp").getChildByName("val").getComponent(Label).string = `${HeroInfo[this.card_uuid].hp*this.cardData.hero_lv}`;
this.info_node.getChildByName("ap").getChildByName("val").getComponent(Label).string = `${(hero?.ap ?? 0) * heroLv}`;
this.info_node.getChildByName("hp").getChildByName("val").getComponent(Label).string = `${(hero?.hp ?? 0) * heroLv}`;
}else{
const specialCard = this.card_type === CardType.SpecialUpgrade
? SpecialUpgradeCardList[this.card_uuid]