fix(动画): 调整攻击动画的事件触发时机与参数
- 将 atk01.anim 的攻击事件从第 0.066 帧移至第 0 帧,确保攻击判定与动画起始同步 - 修正 hk1/atk0.anim 的动画名称并添加 onAtkEvent 触发事件 - 调整 atk04.anim 的帧率、时长与关键帧,使动画播放更流畅准确
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
[
|
||||
{
|
||||
"__type__": "cc.AnimationClip",
|
||||
"_name": "atk",
|
||||
"_name": "atk0",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {
|
||||
"embeddedPlayerGroups": []
|
||||
@@ -19,7 +19,18 @@
|
||||
}
|
||||
],
|
||||
"_exoticAnimation": null,
|
||||
"_events": [],
|
||||
"_events": [
|
||||
{
|
||||
"frame": 0.4,
|
||||
"func": "",
|
||||
"params": []
|
||||
},
|
||||
{
|
||||
"frame": 0.4,
|
||||
"func": "onAtkEvent",
|
||||
"params": []
|
||||
}
|
||||
],
|
||||
"_embeddedPlayers": [],
|
||||
"_additiveSettings": {
|
||||
"__id__": 6
|
||||
|
||||
Reference in New Issue
Block a user