From 684054749e194b5e9e951bff436116d3b964edf3 Mon Sep 17 00:00:00 2001 From: panw Date: Wed, 15 Apr 2026 17:18:21 +0800 Subject: [PATCH] =?UTF-8?q?refactor(HeroAttrs):=20=E7=A7=BB=E9=99=A4?= =?UTF-8?q?=E5=A4=9A=E4=BD=99=E7=9A=84=E6=B3=A8=E9=87=8A=E5=B9=B6=E6=95=B4?= =?UTF-8?q?=E7=90=86=E5=B1=9E=E6=80=A7=E5=88=86=E7=B1=BB?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 清理冗余注释,优化属性分类结构以提高代码可读性 --- assets/script/game/common/config/HeroAttrs.ts | 3 --- 1 file changed, 3 deletions(-) diff --git a/assets/script/game/common/config/HeroAttrs.ts b/assets/script/game/common/config/HeroAttrs.ts index de27d220..798f73c4 100644 --- a/assets/script/game/common/config/HeroAttrs.ts +++ b/assets/script/game/common/config/HeroAttrs.ts @@ -26,12 +26,9 @@ export enum Attrs { // ==================== 特殊效果属性 ==================== freeze_chance = "freeze_chance", // 冰冻概率 - // ==================== 增益效果属性 ==================== revive_count = "revive_count", // 复活次数 revive_time = "revive_time", // 复活时间 invincible_time = "invincible_time",// 无敌时间 - - // ==================== 武器进化相关 ==================== puncture = "puncture", // 穿刺次数 wfuny = "wfuny", // 风怒 }