refactor(MissionHeroComp): 移除闲置的驻场技能总加成计算方法
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@@ -5,6 +5,7 @@ import { HeroAttrsComp } from "../hero/HeroAttrsComp";
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import { FieldSkillType } from "../common/config/SkillSet";
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import { TalentType } from "../common/config/TalentSet";
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import { FightSet } from "../common/config/GameSet";
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import { FieldSkillHelper } from "../hero/FieldSkillHelper";
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/**
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* 局内经济统一管理类
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@@ -70,7 +71,7 @@ export class MissionEconomy {
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*/
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static getSellGold(): number {
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const baseSellGold = 1; // 基础卖出金币
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const goldBoost = HeroAttrsComp.getFieldSkillTotalValue(FieldSkillType.SellGold);
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const goldBoost = FieldSkillHelper.getFieldSkillTotalValue(FieldSkillType.SellGold);
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let totalSellGold = baseSellGold + goldBoost;
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// 应用天赋 SellBonus (增加数值)
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const bonusGold = HeroAttrsComp.getTalentValue(TalentType.SellBonus);
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@@ -94,7 +95,7 @@ export class MissionEconomy {
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*/
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static getWaveGold(baseReward: number): number {
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let reward = Math.max(0, Math.floor(baseReward));
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const goldBoost = HeroAttrsComp.getFieldSkillTotalValue(FieldSkillType.WaveGold);
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const goldBoost = FieldSkillHelper.getFieldSkillTotalValue(FieldSkillType.WaveGold);
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reward += goldBoost;
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return reward;
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}
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