refactor: 重命名Logger类并增加错误日志方法

- 将Logger类重命名为mLogger以符合命名规范
- 新增error方法用于统一错误输出
- 在多个组件中替换console.log/warn/error为mLogger的对应方法
- 为多个组件添加debugMode属性以控制模块级日志开关
- 新增HeroMasterComp组件框架
This commit is contained in:
panw
2026-02-03 14:40:02 +08:00
parent 859ab3bc2a
commit 63dd22fb88
16 changed files with 215 additions and 117 deletions

View File

@@ -1,3 +1,5 @@
import { _decorator } from "cc";
import { mLogger } from "../common/Logger";
import { basename } from "path/win32";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
@@ -8,6 +10,8 @@ import { TalAttrs, talConf, TalEffet, TalTarget, TriType} from "../common/config
import { HeroAttrsComp } from "./HeroAttrsComp";
import { HeroViewComp } from "./HeroViewComp";
const { property } = _decorator;
/**
* 天赋槽位接口定义
* 描述单个天赋的数据结构
@@ -42,6 +46,9 @@ export interface TalSlot {
*/
@ecs.register('TalComp', true)
export class TalComp extends ecs.Comp {
@property({ tooltip: "是否启用调试日志" })
private debugMode: boolean = false;
/** 英雄视图组件引用,运行时获取以避免循环引用 */
private heroView: any = null;
@@ -80,7 +87,7 @@ export class TalComp extends ecs.Comp {
*/
private onUseTalentCard(event: string, args: any) {
const uuid = args as number;
console.log(`[TalComp] 收到天赋选择事件,添加天赋 ID: ${uuid}`);
mLogger.log(this.debugMode, 'TalComp', `[TalComp] 收到天赋选择事件,添加天赋 ID: ${uuid}`);
this.addTal(uuid);
}
@@ -91,7 +98,7 @@ export class TalComp extends ecs.Comp {
// 只有当前实体是主角时才处理虽然TalComp只挂载在主角上但为了安全起见可以再确认或者直接处理
// GameEvent.CanUpdateLv 事件参数 { lv: number }
console.log(`[TalComp] 监听到升级事件,当前等级: ${args.lv}`);
mLogger.log(this.debugMode, 'TalComp', `[TalComp] 监听到升级事件,当前等级: ${args.lv}`);
// 更新升级类型的天赋进度 (默认每次升级触发一次val=1)
this.updateCur(TriType.LUP, 1);
@@ -109,7 +116,7 @@ export class TalComp extends ecs.Comp {
addTal(uuid: number,v_add:number = 0,c_add:number = 0,t_add:number = 0) {
// 检查天赋是否已存在
if (this.Tals[uuid]) {
console.log(`[TalComp]天赋已存在,执行叠加逻辑 ID:${uuid}`);
mLogger.log(this.debugMode, 'TalComp', `[TalComp]天赋已存在,执行叠加逻辑 ID:${uuid}`);
const tConf = talConf[uuid];
if (tConf) {
// 叠加效果数值
@@ -121,7 +128,7 @@ export class TalComp extends ecs.Comp {
// 获取天赋配置
const tConf = talConf[uuid];
if (!tConf) {
console.error(`[TalComp]天赋配置不存在,天赋ID:${uuid}`);
mLogger.error(this.debugMode, 'TalComp', `[TalComp]天赋配置不存在,天赋ID:${uuid}`);
return;
}
@@ -143,7 +150,7 @@ export class TalComp extends ecs.Comp {
desc: tConf.desc,
cur: 0, // 当前累积值初始为0
};
console.log(`[TalComp]添加天赋成功,天赋ID:${uuid}`);
mLogger.log(this.debugMode, 'TalComp', `[TalComp]添加天赋成功,天赋ID:${uuid}`);
}
checkTal() {
@@ -157,7 +164,7 @@ export class TalComp extends ecs.Comp {
for (let uuid in this.Tals) {
const talent = this.Tals[uuid];
if (talent.cur >= (talent.Trigger - talent.Trigger_add)) { // 修复触发条件,累积值达到或超过触发阈值时触发
console.log(`[TalComp]天赋触发,天赋ID:${uuid}`);
mLogger.log(this.debugMode, 'TalComp', `[TalComp]天赋触发,天赋ID:${uuid}`);
// 重置累积值
talent.cur = 0;
// 添加到触发列表
@@ -180,7 +187,7 @@ export class TalComp extends ecs.Comp {
updateVal(uuid: number, val: number) {
// 检查天赋是否存在
if (!this.Tals[uuid]) {
console.error(`[TalComp]天赋不存在,天赋ID:${uuid}`);
mLogger.error(this.debugMode, 'TalComp', `[TalComp]天赋不存在,天赋ID:${uuid}`);
return;
}
@@ -191,7 +198,7 @@ export class TalComp extends ecs.Comp {
updateTrigger(uuid: number, val: number) {
// 检查天赋是否存在
if (!this.Tals[uuid]) {
console.error(`[TalComp]天赋不存在,天赋ID:${uuid}`);
mLogger.error(this.debugMode, 'TalComp', `[TalComp]天赋不存在,天赋ID:${uuid}`);
return;
}
@@ -225,7 +232,7 @@ export class TalComp extends ecs.Comp {
checkTrigger(uuid:number){
const talent = this.Tals[uuid];
if (talent.cur >= (talent.Trigger - talent.Trigger_add)) { // 修复触发条件,累积值达到或超过触发阈值时触发
console.log(`[TalComp]天赋触发,天赋ID:${uuid}`);
mLogger.log(this.debugMode, 'TalComp', `[TalComp]天赋触发,天赋ID:${uuid}`);
for(let i=0;i<(talent.count+talent.count_add);i++){
this.doTriggerTal(talent.uuid);
}
@@ -242,7 +249,7 @@ export class TalComp extends ecs.Comp {
doTriggerTal(uuid: number) {
// 检查天赋是否存在
if (!this.Tals[uuid]) {
console.error(`[TalComp]天赋不存在,天赋ID:${uuid}`);
mLogger.error(this.debugMode, 'TalComp', `[TalComp]天赋不存在,天赋ID:${uuid}`);
return;
}
const talent = this.Tals[uuid];