refactor: 重命名Logger类并增加错误日志方法
- 将Logger类重命名为mLogger以符合命名规范 - 新增error方法用于统一错误输出 - 在多个组件中替换console.log/warn/error为mLogger的对应方法 - 为多个组件添加debugMode属性以控制模块级日志开关 - 新增HeroMasterComp组件框架
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38
assets/script/game/hero/HeroMasterComp.ts
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38
assets/script/game/hero/HeroMasterComp.ts
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { GameEvent } from "../common/config/GameEvent";
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import { Attrs, AttrsType, BType, NeAttrs } from "../common/config/HeroAttrs";
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import { BuffConf, SkillRange } from "../common/config/SkillSet";
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import { HeroInfo, AttrSet } from "../common/config/heroSet";
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import { HeroSkillsComp } from "./HeroSkills";
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import { smc } from "../common/SingletonModuleComp";
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import { AttrCards, PotionCards } from "../common/config/AttrSet";
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import { mLogger } from "../common/Logger";
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import { _decorator } from "cc";
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@ecs.register('HeroMaster')
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export class HeroMasterComp extends ecs.Comp {
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public debugMode: boolean = false;
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onLoad() {
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}
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onDestroy() {
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}
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reset() {
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// 重置为初始状态
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}
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}
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