英雄上阵选择 基本完成
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@@ -1,8 +1,9 @@
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import { instantiate, Prefab } from "cc";
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import { instantiate, Prefab, resources, Sprite, SpriteAtlas } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { smc } from "../common/SingletonModuleComp";
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import { HCardComp } from "./HCardComp";
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import { HeroInfo } from "../common/config/heroSet";
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/** HCard 模块 */
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@ecs.register(`HCard`)
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@@ -13,8 +14,14 @@ export class HCard extends ecs.Entity {
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// this.addComponents<ecs.Comp>();
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}
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load(uuid:number=1001,index:number=-1,parent:any) {
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var path = "gui/element/hcard";
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var path = "game/gui/hcard";
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var icon_path = "game/heros/herois"
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resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
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const sprite = node.getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
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sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
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});
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var prefab: Prefab = oops.res.get(path, Prefab)!;
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console.log("load_hcard",prefab)
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var node = instantiate(prefab);
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node.parent = parent
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var hcc = node.getComponent(HCardComp)!;
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