fix(英雄): 调整法师英雄技能冷却和治疗技能数值

- 将法师英雄技能冷却从1.4秒统一改为1.5秒,平衡游戏节奏
- 将治疗技能(6302)的ap值从300%提升至500%,增强治疗效果
- 将牧师系英雄的冰锥技能冷却从1秒改为2秒,调整辅助职业强度
- 优化常驻特效创建逻辑,使用createFxNode替代spawnAnimEndFx,避免生命周期管理问题
This commit is contained in:
walkpan
2026-04-04 09:29:43 +08:00
parent c40fbfe4e4
commit 5df8f5b8a2
3 changed files with 12 additions and 11 deletions

View File

@@ -309,7 +309,8 @@ export class HeroViewComp extends CCComp {
public playAllTime(anm: string = ""){
if(anm==="") return;
var path = "game/skill/buff/" + anm;
this.spawnAnimEndFx(path, this.node, undefined);
// 常驻特效直接创建节点,不挂载生命周期销毁组件,随父节点(this.node)一起销毁
this.createFxNode(path, this.node, undefined);
}
/** 治疗特效 */
private heathed() {