From 5ce7fb1a3bbf7b6bf7af4f8391456a8217558fe1 Mon Sep 17 00:00:00 2001 From: walkpan Date: Sun, 29 Mar 2026 16:22:29 +0800 Subject: [PATCH] =?UTF-8?q?refactor:=20=E7=A7=BB=E9=99=A4Buff=E5=92=8CDebu?= =?UTF-8?q?ff=E5=8D=A1=E7=89=8C=E7=B1=BB=E5=9E=8B=E5=8F=8A=E7=9B=B8?= =?UTF-8?q?=E5=85=B3=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 删除CardType枚举中的Buff和Debuff类型 - 更新卡池描述从"英雄、技能、Buff、Debuff"改为"英雄、技能、功能" - 移除normalizeTypeFilter函数中处理Buff/Debuff类型的特殊逻辑 --- assets/script/game/common/config/CardSet.ts | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/assets/script/game/common/config/CardSet.ts b/assets/script/game/common/config/CardSet.ts index 5c71941f..a8ce658f 100644 --- a/assets/script/game/common/config/CardSet.ts +++ b/assets/script/game/common/config/CardSet.ts @@ -5,8 +5,6 @@ export enum CardType { Hero = 1, Skill = 2, Special = 3, - Buff = 5, - Debuff = 6, } /** 卡池等级定义 */ @@ -45,7 +43,7 @@ export const CARD_POOL_INIT_LEVEL = CardKind.LV1 export const CARD_POOL_MAX_LEVEL = CardKind.LV6 /** 英雄最高等级限制 */ export const CARD_HERO_MAX_LEVEL = 3 -/** 基础卡池(英雄、技能、Buff、Debuff) */ +/** 基础卡池(英雄、技能、功能) */ export const CardPoolList: CardConfig[] = [ { uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 1, hero_lv: 1 }, { uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 1, hero_lv: 1 }, @@ -174,10 +172,6 @@ export const getCardPoolByLv = (lv: number, onlyCurrentLv: boolean = false): Car const normalizeTypeFilter = (type: CardType | CardType[]): Set => { const list = Array.isArray(type) ? type : [type] - const hasBuffLike = list.includes(CardType.Buff) || list.includes(CardType.Debuff) - if (hasBuffLike) { - return new Set([...list, CardType.Buff, CardType.Debuff]) - } return new Set(list) }