feat: 完成天赋系统重做与UI界面优化
1. 新增天赋等级配置与经验升级逻辑,支持连升多级 2. 重构天赋UI界面,添加等级进度条与页签状态显示 3. 优化技能卡片UI,新增技能名称显示与等级格式调整 4. 调整英雄界面布局,修复UI错位问题 5. 新增页签背景预制件与天赋道具UI样式
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@@ -30,6 +30,10 @@ export class SSkillBoxComp extends CCComp {
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@property(Label)
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private lv_label: Label = null;
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/** 技能名称标签 */
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@property(Label)
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private name_label: Label = null;
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/** 锁定遮罩节点(active 时表示技能未激活) */
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@property({ type: Node })
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private locked: Node = null;
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@@ -40,6 +44,8 @@ export class SSkillBoxComp extends CCComp {
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private card_lv: number = 1;
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/** 卡牌自定义图标ID(优先级最高,未定义则按 trigger_type 自动取) */
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private card_icon?: string;
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/** 技能名称(装备卡取卡牌名,英雄图鉴取技能名) */
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private skill_name: string = "";
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/** 触发类型(默认即时,保持向后兼容) */
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private trigger_type: CardTriggerType = CardTriggerType.Instant;
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/** 驻场技能词条列表(uuid 指向 FieldSkillSet 底座,value 为生效数值) */
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@@ -64,8 +70,10 @@ export class SSkillBoxComp extends CCComp {
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this.s_uuid = config.skill ?? uuid; // 获取实际的技能 UUID
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this.card_icon = config.icon; // 保存卡牌自定义图标(优先级最高)
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this.trigger_type = config.trigger_type ?? CardTriggerType.Instant;
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this.skill_name = config.name ?? "";
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} else {
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this.s_uuid = uuid;
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this.skill_name = "";
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}
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this.updateUI();
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@@ -89,13 +97,16 @@ export class SSkillBoxComp extends CCComp {
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/**
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* 设置技能激活状态:
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* - locked = true → 显示锁定遮罩,技能未激活
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* - locked = false → 隐藏锁定遮罩,技能已激活
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* - locked = true → 显示锁定遮罩,技能未激活(隐藏等级标签)
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* - locked = false → 隐藏锁定遮罩,技能已激活(恢复等级标签)
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*/
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setLocked(locked: boolean) {
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if (this.locked) {
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this.locked.active = locked;
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}
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if (this.lv_label) {
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this.lv_label.node.active = !locked;
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}
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}
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/**
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@@ -119,11 +130,34 @@ export class SSkillBoxComp extends CCComp {
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});
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}
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/**
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* 解析技能名称:
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* 优先取显式设置的卡牌名;否则按图标来源从 SkillSet / FieldSkillSet 取技能名。
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*/
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private resolveSkillName(): string {
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if (this.skill_name) return this.skill_name;
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if (this.hero_icon_source === "field") {
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return this.s_uuid ? (FieldSkillSet[this.s_uuid]?.name ?? "") : "";
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}
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if (this.hero_icon_source === "skill") {
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return this.s_uuid ? (SkillSet[this.s_uuid]?.name ?? "") : "";
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}
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if (this.trigger_type === CardTriggerType.Interval) {
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return this.s_uuid ? (SkillSet[this.s_uuid]?.name ?? "") : "";
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}
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if (this.trigger_type === CardTriggerType.Field) {
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const fieldUuid = this.field?.[0]?.uuid;
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return fieldUuid ? (FieldSkillSet[fieldUuid]?.name ?? "") : "";
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}
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return "";
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}
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/**
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* 更新 UI:
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* - 背景:根据技能等级切换对应颜色子节点显示
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* - 图标:从 uicons 图集获取
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* - 等级标签:显示技能卡等级
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* - 名称标签:显示技能名称
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* - 等级标签:显示技能等级(Lv.x 样式)
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*/
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updateUI() {
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// 按技能等级切换背景颜色节点(与 getLvColor 等级配色一致)
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@@ -158,9 +192,14 @@ export class SSkillBoxComp extends CCComp {
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}
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}
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// 显示技能等级
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// 显示技能名称
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if (this.name_label) {
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this.name_label.string = this.resolveSkillName();
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}
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// 显示技能等级(Lv.x 样式)
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if (this.lv_label) {
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this.lv_label.string = `${this.card_lv}`;
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this.lv_label.string = `Lv.${this.card_lv}`;
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}
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}
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