怪物 改为3条直线 进入, 攻击动画 直线的已改, 抛物线和群攻的 也需要修改

This commit is contained in:
panw
2025-07-17 09:53:19 +08:00
parent 8aa4edabd4
commit 5a9da59acc
13 changed files with 62 additions and 37 deletions

View File

@@ -79,7 +79,8 @@ export class EquipSkillComp extends CCComp {
update(dt: number): void {
if(!smc.mission.play||smc.mission.pause) return
if(this.skill1.uuid!=0){
let cd=this.skill1.cd
let cd_bar=this.boxs.getChildByName("skill1").getChildByName("icon").getChildByName("cd")
let cd=this.skill1.cd*(100-smc.vmdata.hero.skill_cd_buff)/100
if(this.skill1.cd_time < cd){
this.skill1.cd_time+=dt
}else{
@@ -87,10 +88,11 @@ export class EquipSkillComp extends CCComp {
this.do_skill1()
}
}
this.boxs.getChildByName("skill1").getChildByName("icon").getChildByName("cd").getComponent(ProgressBar).progress=(1-this.skill1.cd_time/cd)
cd_bar.getComponent(ProgressBar).progress=(1-this.skill1.cd_time/cd)
}
if(this.skill2.uuid!=0){
let cd=this.skill2.cd
let cd_bar=this.boxs.getChildByName("skill2").getChildByName("icon").getChildByName("cd")
let cd=this.skill2.cd*(100-smc.vmdata.hero.skill_cd_buff)/100
if(this.skill2.cd_time < cd){
this.skill2.cd_time+=dt
}else{
@@ -98,10 +100,11 @@ export class EquipSkillComp extends CCComp {
this.do_skill2()
}
}
this.boxs.getChildByName("skill2").getChildByName("icon").getChildByName("cd").getComponent(ProgressBar).progress=(1-this.skill2.cd_time/cd)
cd_bar.getComponent(ProgressBar).progress=(1-this.skill2.cd_time/cd)
}
if(this.skill3.uuid!=0){
let cd=this.skill3.cd
let cd_bar=this.boxs.getChildByName("skill3").getChildByName("icon").getChildByName("cd")
let cd=this.skill3.cd*(100-smc.vmdata.hero.skill_cd_buff)/100
if(this.skill3.cd_time < cd){
this.skill3.cd_time+=dt
}else{
@@ -109,7 +112,7 @@ export class EquipSkillComp extends CCComp {
// this.do_skill3()
}
}
this.boxs.getChildByName("skill3").getChildByName("icon").getChildByName("cd").getComponent(ProgressBar).progress=(1-this.skill3.cd_time/cd)
cd_bar.getComponent(ProgressBar).progress=(1-this.skill3.cd_time/cd)
}
}
do_skill1(){