From 57dadf8017469ef61827101618069f65e73e00d6 Mon Sep 17 00:00:00 2001 From: walkpan Date: Tue, 24 Mar 2026 19:20:10 +0800 Subject: [PATCH] =?UTF-8?q?feat:=20=E8=B0=83=E6=95=B4=E8=8B=B1=E9=9B=84?= =?UTF-8?q?=E4=B8=8E=E6=80=AA=E7=89=A9=E9=85=8D=E7=BD=AE=EF=BC=8C=E6=96=B0?= =?UTF-8?q?=E5=A2=9E=E4=BA=A1=E7=81=B5=E7=B3=BB=E5=88=97=E5=B9=B6=E7=BB=9F?= =?UTF-8?q?=E4=B8=80=E6=A8=A1=E5=9E=8B=E4=BD=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 新增英雄“自然骑士”(5005)和“游侠”(5203),并修正部分英雄路径与技能配置 - 新增亡灵系列怪物配置(6101-6105),包含战士、射手、法师等类型 - 统一多个英雄和怪物预制体的本地位置坐标,优化视觉表现 - 修正技能“闪光射击”的名称和所有技能的ready时间 - 更新怪物配置注释,明确技能冷却时间字段 --- assets/resources/game/heros/mo1.prefab | 2 +- assets/resources/game/heros/mo2.prefab | 2 +- assets/resources/game/heros/mo3.prefab | 2 +- assets/resources/game/heros/mo4.prefab | 2 +- assets/resources/game/heros/mo5.prefab | 2 +- assets/resources/game/heros/mo6.prefab | 6 +- assets/resources/game/heros/mud1.prefab | 2 +- assets/resources/game/heros/mud2.prefab | 2 +- assets/resources/game/heros/mud3.prefab | 2 +- assets/resources/game/heros/mud4.prefab | 6 +- assets/resources/game/heros/mud5.prefab | 4 +- assets/script/game/common/config/SkillSet.ts | 58 ++++++++++---------- assets/script/game/common/config/heroSet.ts | 58 +++++++++++++------- 13 files changed, 84 insertions(+), 64 deletions(-) diff --git a/assets/resources/game/heros/mo1.prefab b/assets/resources/game/heros/mo1.prefab index 08559e94..ceacdfe1 100644 --- a/assets/resources/game/heros/mo1.prefab +++ b/assets/resources/game/heros/mo1.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -28.45, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mo2.prefab b/assets/resources/game/heros/mo2.prefab index a4902609..5b8647db 100644 --- a/assets/resources/game/heros/mo2.prefab +++ b/assets/resources/game/heros/mo2.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -35.876, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mo3.prefab b/assets/resources/game/heros/mo3.prefab index 45cb705c..7e248eca 100644 --- a/assets/resources/game/heros/mo3.prefab +++ b/assets/resources/game/heros/mo3.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -29.314, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mo4.prefab b/assets/resources/game/heros/mo4.prefab index 3eaae2e1..3094222a 100644 --- a/assets/resources/game/heros/mo4.prefab +++ b/assets/resources/game/heros/mo4.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -28.664, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mo5.prefab b/assets/resources/game/heros/mo5.prefab index 11c56159..ce3a7860 100644 --- a/assets/resources/game/heros/mo5.prefab +++ b/assets/resources/game/heros/mo5.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -28.977, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mo6.prefab b/assets/resources/game/heros/mo6.prefab index 25008360..eee9acef 100644 --- a/assets/resources/game/heros/mo6.prefab +++ b/assets/resources/game/heros/mo6.prefab @@ -105,7 +105,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 0, + "y": -10.386, "z": 0 }, "_lrot": { @@ -179,7 +179,7 @@ "r": 7, "g": 1, "b": 1, - "a": 126 + "a": 255 }, "_spriteFrame": { "__uuid__": "18ee504b-57e8-4e91-b3ac-a08c43c94b3d@34d88", @@ -250,7 +250,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -59.864, + "y": -71.19, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mud1.prefab b/assets/resources/game/heros/mud1.prefab index 16335f76..b6936c60 100644 --- a/assets/resources/game/heros/mud1.prefab +++ b/assets/resources/game/heros/mud1.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -28.63, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mud2.prefab b/assets/resources/game/heros/mud2.prefab index d5b1132f..22073788 100644 --- a/assets/resources/game/heros/mud2.prefab +++ b/assets/resources/game/heros/mud2.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -29.259, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mud3.prefab b/assets/resources/game/heros/mud3.prefab index 4d595e66..4d6792c8 100644 --- a/assets/resources/game/heros/mud3.prefab +++ b/assets/resources/game/heros/mud3.prefab @@ -111,7 +111,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -28.63, + "y": -35, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mud4.prefab b/assets/resources/game/heros/mud4.prefab index 7b29f4a2..248d6902 100644 --- a/assets/resources/game/heros/mud4.prefab +++ b/assets/resources/game/heros/mud4.prefab @@ -105,7 +105,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 0, + "y": -2.142, "z": 0 }, "_lrot": { @@ -179,7 +179,7 @@ "r": 0, "g": 0, "b": 0, - "a": 211 + "a": 255 }, "_spriteFrame": { "__uuid__": "18ee504b-57e8-4e91-b3ac-a08c43c94b3d@34d88", @@ -250,7 +250,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -50.827, + "y": -56.216, "z": 0 }, "_lrot": { diff --git a/assets/resources/game/heros/mud5.prefab b/assets/resources/game/heros/mud5.prefab index f0016aa8..787d6bb4 100644 --- a/assets/resources/game/heros/mud5.prefab +++ b/assets/resources/game/heros/mud5.prefab @@ -105,7 +105,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 0, + "y": -3.926, "z": 0 }, "_lrot": { @@ -250,7 +250,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -49.236, + "y": -53.162, "z": 0 }, "_lrot": { diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 7437b476..02f6d9b1 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -164,153 +164,153 @@ export const SkillSet: Record = { // ========== 近战技能 ========== 6001: { uuid:6001,name:"近战攻击",sp_name:"atk",icon:"1026",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个造成100%攻击的伤害", }, //大招 6002: { uuid:6002,name:"闪光攻击",sp_name:"atk_s2",icon:"1173",TGroup:TGroup.Enemy,readyAnm:"blues",endAnm:"",act:"max", - DTType:DTType.single,ap:150,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:150,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"对多个目标造成150%攻击的伤害", }, 6003: { uuid:6003,name:"火焰攻击",sp_name:"atk_fire",icon:"1173",TGroup:TGroup.Enemy,readyAnm:"reds",endAnm:"",act:"max", - DTType:DTType.single,bck:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,bck:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"对多个目标造成150%攻击的伤害,击退率20%", }, 6004: { uuid:6004,name:"闪电攻击",sp_name:"atk_s4",icon:"1173",TGroup:TGroup.Enemy,readyAnm:"yellow",endAnm:"",act:"max", - DTType:DTType.single,crt:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,crt:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"对多个目标造成150%攻击的伤害,暴击率20%", }, 6005: { uuid:6005,name:"半月攻击",sp_name:"atk_light",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"blues",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:3,hitcd:0.3,speed:720,with:90,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:3,hitcd:0.3,speed:720,with:90,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"穿透多个目标造成100%攻击的伤害", }, //===============射手技能================== 6101: { uuid:6101,name:"普通射击",sp_name:"arrow",icon:"1135",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害", }, 6102: { uuid:6102,name:"冰冻射击",sp_name:"arrow_blue",icon:"1135",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害", }, 6103: { uuid:6103,name:"暴击射击",sp_name:"arrow_red",icon:"1135",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害", }, //大招 6104: { - uuid:6104,name:"闪光设计",sp_name:"arrow_big_yellow",icon:"1135",TGroup:TGroup.Enemy,readyAnm:"yellow",endAnm:"",act:"max", - DTType:DTType.single,crt:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + uuid:6104,name:"闪光射击",sp_name:"arrow_big_yellow",icon:"1135",TGroup:TGroup.Enemy,readyAnm:"yellow",endAnm:"",act:"max", + DTType:DTType.single,crt:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对多个目标造成100%攻击的伤害,暴击", }, //===========魔法技能=========== 6201: { uuid:6201,name:"蓝波",sp_name:"ball_blue",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,frz:20,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,frz:20,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害,冰冻率20%", }, 6202: { uuid:6202,name:"绿波",sp_name:"ball_green",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害", }, 6203: { uuid:6203,name:"红波",sp_name:"ball_red",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害", }, //大招 6204: { uuid:6204,name:"火球",sp_name:"ball_fire",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"reds",endAnm:"",act:"atk", - DTType:DTType.single,bck:20,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,bck:20,ap:100,hit_count:1,hitcd:0.3,speed:720,with:90,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对单个目标造成100%攻击的伤害,击退率20%", }, 6205: { uuid:6205,name:"月波",sp_name:"ball_gquan",icon:"1126",TGroup:TGroup.Enemy,readyAnm:"blues",endAnm:"",act:"atk", - DTType:DTType.single,ap:200,hit_count:6,hitcd:0.3,speed:300,with:90,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,ap:200,hit_count:6,hitcd:0.3,speed:300,with:90,ready:0.1,EAnm:0,DAnm:"", RType:RType.linear,EType:EType.collision,buffs:[],info:"对多个目标造成200%攻击的伤害", }, 6206: { uuid:6206,name:"陨石术",sp_name:"atk_fire",icon:"1173",TGroup:TGroup.Enemy,readyAnm:"reds",endAnm:"",act:"max", - DTType:DTType.range,crt:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.range,crt:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"多次对多个目标造成150%攻击的伤害,暴击率20%", }, 6207: { uuid:6207,name:"冰刺",sp_name:"atk_fire",icon:"1173",TGroup:TGroup.Enemy,readyAnm:"blues",endAnm:"",act:"max", - DTType:DTType.range,frz:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.range,frz:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"多次对多个目标造成150%攻击的伤害,冰冻率20%", }, 6208: { uuid:6208,name:"火墙",sp_name:"atk_fire",icon:"1173",TGroup:TGroup.Enemy,readyAnm:"reds",endAnm:"",act:"max", - DTType:DTType.range,bck:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.range,bck:20,ap:100,hit_count:6,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"多次对多个目标造成150%攻击的伤害,击退率20%", }, //============================= ====== 辅助技能 ====== ========================== 6301:{ uuid:6301,name:"魔法盾",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Self,readyAnm:"up_hp",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Shield,ap:300,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Shield,ap:300,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"获得300%攻击力的护盾", }, 6302: { uuid:6302,name:"治疗",sp_name:"buff_wind",icon:"1292",TGroup:TGroup.Team,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Heal,ap:300,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Heal,ap:300,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"治疗1个友方300%攻击力的生命值", }, 6303:{ uuid:6303,name:"护盾",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Self,readyAnm:"up_hp",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Shield,ap:300,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Shield,ap:300,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"随机1个友方获得300%攻击力的护盾", }, 6304: { uuid:6304,name:"群体治疗",sp_name:"buff_wind",icon:"1292",TGroup:TGroup.Team,readyAnm:"",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Heal,ap:200,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Heal,ap:200,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"随机治疗3个友方200%攻击力的生命值", }, 6305:{ uuid:6305,name:"群体护盾",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"up_hp",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Shield,ap:200,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Shield,ap:200,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[],info:"随机3个友方获得200%攻击力的护盾", }, //==========================buff 技能===================== 6401:{ uuid:6401,name:"单体攻击",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"ap_up",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[{buff:Attrs.ap,value:5}],info:"随机1个友方+5攻击", }, 6402:{ uuid:6402,name:"单体生命",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"up_hp",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[{buff:Attrs.hp_max,value:20}],info:"随机1个友方+20最大生命值", }, 6403:{ uuid:6403,name:"单体全能",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"up_hp",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:1,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[{buff:Attrs.ap,value:5},{buff:Attrs.hp_max,value:20}],info:"随机1个友方+2攻击,+10最大生命值", }, 6404:{ uuid:6404,name:"群体攻击",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"ap_up",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[{buff:Attrs.ap,value:2}],info:"随机3个友方+2攻击", }, 6405:{ uuid:6405,name:"群体生命",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"up_hp",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[{buff:Attrs.hp_max,value:10}],info:"随机3个友方+10最大生命值", }, 6406:{ uuid:6406,name:"群体全能",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Team,readyAnm:"ap_up",endAnm:"",act:"atk", - DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0,EAnm:0,DAnm:"", + DTType:DTType.single,kind:SkillKind.Support,ap:0,hit_count:3,hitcd:0.2,speed:720,with:0,ready:0.1,EAnm:0,DAnm:"", RType:RType.fixed,EType:EType.animationEnd,buffs:[{buff:Attrs.ap,value:2},{buff:Attrs.hp_max,value:10}],info:"随机3个友方+2攻击,+10最大生命值", }, diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 774e923a..2e5c9a8b 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -103,8 +103,8 @@ export const HeroInfo: Record = { skills:{6001:{uuid:6001,lv:1,cd:1.1,ccd:0},6014:{uuid:6014,lv:1,cd:5,ccd:0}},info:"近战,闪击 近战dps"}, 5004:{uuid:5004,name:"刺客",path:"hc1", fac:FacSet.HERO,cards_lv:4,lv:1,type:HType.Melee,hp:1000,ap:200,speed:180, skills:{6001:{uuid:6001,lv:1,cd:1.1,ccd:0},6104:{uuid:6104,lv:1,cd:5,ccd:0}},info:"近战,火焰击 近战dps"}, - // 5005:{uuid:5005,name:"自然骑士",path:"hk2", fac:FacSet.HERO,cards_lv:4,lv:1,type:HType.Melee,hp:1000,ap:200,speed:180, - // skills:[6001,6302],slvs:[1,1],cds:[1.1,5],info:"治疗近战,火焰击 近战dps"}, + 5005:{uuid:5005,name:"自然骑士",path:"hk2", fac:FacSet.HERO,cards_lv:4,lv:1,type:HType.Melee,hp:1000,ap:200,speed:180, + skills:{6001:{uuid:6001,lv:1,cd:1.1,ccd:0},6104:{uuid:6104,lv:1,cd:5,ccd:0}},info:"治疗近战,火焰击 近战dps"}, // ========== 法师英雄 ========== @@ -112,7 +112,7 @@ export const HeroInfo: Record = { skills:{6201:{uuid:6201,lv:1,cd:1.4,ccd:0},6012:{uuid:6012,lv:1,cd:5,ccd:0}},info:"冰球,冰锥 远法dps"}, 5102:{uuid:5012,name:"火焰法师",path:"hm1", fac:FacSet.HERO,cards_lv:2,lv:1,type:HType.Long,hp:300,ap:120,speed:100, skills:{6203:{uuid:6203,lv:1,cd:1.4,ccd:0},6013:{uuid:6013,lv:1,cd:5,ccd:0}},info:"火击,火球 远法dps"}, - 5103:{uuid:5013,name:"冰法法师",path:"hm4", fac:FacSet.HERO,cards_lv:3,lv:1,type:HType.Long,hp:450,ap:180,speed:100, + 5103:{uuid:5013,name:"冰法法师",path:"hm9", fac:FacSet.HERO,cards_lv:3,lv:1,type:HType.Long,hp:450,ap:180,speed:100, skills:{6201:{uuid:6201,lv:1,cd:1.4,ccd:0},6012:{uuid:6012,lv:1,cd:5,ccd:0}},info:"冰击,冰锥 远法dps"}, 5104:{uuid:5104,name:"寒霜术士",path:"hm4", fac:FacSet.HERO,cards_lv:4,lv:1,type:HType.Long,hp:600,ap:240,speed:100, skills:{6201:{uuid:6201,lv:1,cd:1.4,ccd:0},6202:{uuid:6202,lv:1,cd:5,ccd:0}},info:"冰锥,冰刺 远法dps"}, @@ -122,20 +122,20 @@ export const HeroInfo: Record = { // ========== 远程英雄 ========== 5201:{uuid:5201,name:"射手",path:"ha1", fac:FacSet.HERO,cards_lv:1,lv:1,type:HType.Long,hp:150,ap:60,speed:120, skills:{6101:{uuid:6101,lv:1,cd:1.3,ccd:0},6011:{uuid:6011,lv:1,cd:5,ccd:0}},info:"普通射击,暴射 远dps"}, - 5202:{uuid:5202,name:"游侠",path:"ha2", fac:FacSet.HERO,cards_lv:3,lv:1,type:HType.Long,hp:450,ap:180,speed:120, skills:{6011:{uuid:6101,lv:1,cd:1.3,ccd:0},6101:{uuid:6101,lv:1,cd:5,ccd:0}},info:"暴射,光箭 远dps"}, + 5203:{uuid:5203,name:"游侠",path:"ha3", fac:FacSet.HERO,cards_lv:3,lv:1,type:HType.Long,hp:450,ap:180,speed:120, + skills:{6011:{uuid:6101,lv:1,cd:1.3,ccd:0},6101:{uuid:6101,lv:1,cd:5,ccd:0}},info:"暴射,光箭 远dps"}, // ========== 腐竹英雄 ========== 5301:{uuid:5301,name:"牧师",path:"hh1", fac:FacSet.HERO,cards_lv:1,lv:1,type:HType.Long,hp:150,ap:20,speed:100, skills:{6202:{uuid:6202,lv:1,cd:1,ccd:0},6302:{uuid:6302,lv:1,cd:5,ccd:0}},info:"冰锥1,治疗 远辅助" }, - 5302:{uuid:5302,name:"战地医师",path:"hz1", fac:FacSet.HERO,cards_lv:2,lv:1,type:HType.Mid,hp:300,ap:40,speed:100, skills:{6202:{uuid:6202,lv:1,cd:1,ccd:0},6304:{uuid:6304,lv:1,cd:5,ccd:0}},info:"冰锥1,群体治疗 远辅助"}, - 5303:{uuid:5303,name:"守护祭司",path:"ha3", fac:FacSet.HERO,cards_lv:4,lv:1,type:HType.Mid,hp:600,ap:80,speed:100, + 5303:{uuid:5303,name:"守护祭司",path:"hm6", fac:FacSet.HERO,cards_lv:4,lv:1,type:HType.Mid,hp:600,ap:80,speed:100, skills:{6202:{uuid:6202,lv:1,cd:1,ccd:0},6004:{uuid:6004,lv:1,cd:5,ccd:0}},info:"普通射击,单体攻击buff 射手辅助"}, - 5304:{uuid:5304,name:"秘法精灵",path:"ha3", fac:FacSet.HERO,cards_lv:6,lv:1,type:HType.Long,hp:900,ap:120,speed:100, + 5304:{uuid:5304,name:"秘法精灵",path:"hm7", fac:FacSet.HERO,cards_lv:6,lv:1,type:HType.Long,hp:900,ap:120,speed:100, skills:{6202:{uuid:6202,lv:1,cd:1,ccd:0},6105:{uuid:6105,lv:1,cd:5,ccd:0}},info:"普通射击,群体攻击buff 射手辅助"}, @@ -145,27 +145,47 @@ export const HeroInfo: Record = { /* *=============怪物配置列表================ - * 基础近战型(lv:1) : SPEED:180 |AP:12 |HP:120|as:0.65 - * 重型坦克型(lv:1) : SPEED:120 |AP:30 |HP:350|as:2 - * 远程dps(lv:1) : SPEED:80 |AP:45 |HP:80|as:1.5 - * 远程辅助(lv:1) : SPEED:80 |AP:20 |HP:80|as:1 - * 精英 (lv:1) : SPEED:100 |AP:20 |HP:1500|as:1 + * 基础近战型(lv:1) : SPEED:180 |AP:12 | HP:120 | skills[0].cd=0.65 + * 重型坦克型(lv:1) : SPEED:120 |AP:30 | HP:350 | skills[0].cd=2 + * 远程dps(lv:1) : SPEED:80 |AP:45 | HP:80 | skills[0].cd=1.5 + * 远程辅助(lv:1) : SPEED:80 |AP:20 | HP:80 | skills[0].cd=1 + * 精英 (lv:1) : SPEED:100 |AP:20 | HP:1500 | skills[0].cd=1 */ //============== 兽人系列 =============== // 近战型 6001:{uuid:6001,name:"兽人战士",path:"mo1", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:120,ap:12,speed:120, - skills:{6001:{uuid:6001,lv:1,cd:0.65,ccd:0},6003:{uuid:6003,lv:1,cd:10,ccd:0}},info:""}, + skills:{6001:{uuid:6001,lv:1,cd:0.65,ccd:0}},info:""}, 6003:{uuid:6003,name:"兽人卫士",path:"mo4", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:350,ap:30,speed:120, - skills:{6001:{uuid:6001,lv:1,cd:2,ccd:0},6003:{uuid:6003,lv:1,cd:10,ccd:0}},info:""}, + skills:{6001:{uuid:6001,lv:1,cd:2,ccd:0}},info:""}, // 4. 远程 6004:{uuid:6004,name:"兽人射手",path:"mo2", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Long,hp:80,ap:45,speed:80, - skills:{6001:{uuid:6001,lv:1,cd:1.5,ccd:0},6003:{uuid:6003,lv:1,cd:10,ccd:0}},info:""}, -6005:{uuid:6005,name:"兽人法师",path:"mo5", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:80,ap:20,speed:80, - skills:{6001:{uuid:6001,lv:1,cd:1,ccd:0},6003:{uuid:6003,lv:1,cd:10,ccd:0}},info:""}, + skills:{6001:{uuid:6101,lv:1,cd:1.5,ccd:0}},info:""}, +6005:{uuid:6005,name:"兽人法师",path:"mo5", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Long,hp:80,ap:20,speed:80, + skills:{6001:{uuid:6203,lv:1,cd:1.5,ccd:0}},info:""}, // 6. 精英/BOSS型 6002:{uuid:6002,name:"兽人斥候",path:"mo3", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:120,ap:12,speed:180, - skills:{6001:{uuid:6001,lv:1,cd:0.65,ccd:0},6003:{uuid:6003,lv:1,cd:10,ccd:0}},info:""}, + skills:{6001:{uuid:6001,lv:1,cd:0.65,ccd:0},6004:{uuid:6004,lv:1,cd:10,ccd:0}},info:""}, 6006:{uuid:6006,name:"兽人首领(BOSS)",path:"mo6", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:1500,ap:20,speed:100, - skills:{6002:{uuid:6002,lv:1,cd:1,ccd:0},6004:{uuid:6004,lv:1,cd:10,ccd:0}},info:""}, + skills:{6002:{uuid:6002,lv:1,cd:2,ccd:0},6004:{uuid:6004,lv:1,cd:10,ccd:0}},info:""}, +//============== 亡灵系列 =============== + // 近战型 +6101:{uuid:6101,name:"亡灵战士",path:"mud1", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:120,ap:12,speed:120, + skills:{6001:{uuid:6001,lv:1,cd:0.65,ccd:0}},info:""}, +6103:{uuid:6103,name:"兽人斥候",path:"mud3", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:120,ap:12,speed:180, + skills:{6001:{uuid:6001,lv:1,cd:0.65,ccd:0}},info:""}, +// 4. 远程 +6102:{uuid:6102,name:"兽人射手",path:"mud2", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Long,hp:80,ap:45,speed:80, + skills:{6001:{uuid:6101,lv:1,cd:1.5,ccd:0}},info:""}, +// 6105:{uuid:6105,name:"兽人法师",path:"mud5", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:80,ap:20,speed:80, +// skills:{6001:{uuid:6001,lv:1,cd:1,ccd:0},6003:{uuid:6003,lv:1,cd:10,ccd:0}},info:""}, +// 6. 精英/BOSS型 +6104:{uuid:6104,name:"亡灵法师(boss)",path:"mud4", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Long,hp:350,ap:30,speed:120, + skills:{6204:{uuid:6204,lv:1,cd:2,ccd:0},6206:{uuid:6206,lv:1,cd:10,ccd:0}},info:""}, +6105:{uuid:6105,name:"兽人首领(BOSS)",path:"mud5", fac:FacSet.MON,cards_lv:1,lv:1,type:HType.Melee,hp:1500,ap:20,speed:100, + skills:{6002:{uuid:6002,lv:1,cd:2,ccd:0},6005:{uuid:6005,lv:1,cd:10,ccd:0}},info:""}, + }; + + +