refactor: 清理废弃资源并优化卡牌相关逻辑
1. 删除废弃的notify.prefab和TalentSet.ts.meta文件 2. 新增MSkillBox预制体资源 3. 优化MissionCardComp抽卡按钮显示逻辑 4. 格式化CardComp.ts代码格式与变量声明 5. 优化MissionComp.ts代码格式与事件绑定 6. 更新mission.prefab布局添加技能槽位
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@@ -603,13 +603,17 @@ export class MissionCardComp extends CCComp {
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this.cardsHideScale = new Vec3(0, 0, this.cardsBaseScale.z);
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}
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/** 进入准备阶段:展开卡牌面板(立即恢复缩放,无动画) */
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/** 进入准备阶段:展开卡牌面板(立即恢复缩放,无动画)+ 显示抽卡按钮 */
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private enterPreparePhase() {
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if (!this.cards_node || !this.cards_node.isValid) return;
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this.initCardsPanelPos();
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this.cards_node.active = true;
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Tween.stopAllByTarget(this.cards_node);
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this.cards_node.setScale(this.cardsShowScale);
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// 准备阶段:显示抽卡按钮
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if (this.cards_chou && this.cards_chou.isValid) {
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this.cards_chou.active = true;
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}
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}
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private enterBattlePhase() {
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@@ -625,6 +629,10 @@ export class MissionCardComp extends CCComp {
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// }
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// })
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// .start();
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// 战斗阶段:隐藏抽卡按钮
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if (this.cards_chou && this.cards_chou.isValid) {
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this.cards_chou.active = false;
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}
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}
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/** 构建本次抽卡结果,保证最终可分发3条数据 */
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