feat: 新增麻痹控制机制,优化击晕与技能CD逻辑
1. 新增麻痹控制相关属性、buff配置与逻辑实现 2. 调整击晕时长与CD削减机制,优化技能CD更新逻辑 3. 修正多个技能预制件的参数与动画配置 4. 扩展控制类型检测与游戏配置项
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@@ -2120,8 +2120,8 @@
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"__prefab": {
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"__id__": 97
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},
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"atk_x": 20,
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"atk_y": 40,
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"atk_x": 0,
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"atk_y": 10,
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"runType": 2,
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"endType": 0,
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"speed": 720,
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@@ -2129,6 +2129,8 @@
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"distance": 0,
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"forceStartX": 0,
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"forceStartY": -1,
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"summon_count": 1,
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"height_offset": 0,
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"_id": ""
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},
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{
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